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    • Claudia FrankC
      Claudia Frank @patrickdrd
      last edited by Claudia Frank

      @patrickdrd

      something is strange here - how can python get a modified timestamp if the file doesn’t exist at all??
      The autosave plugin could explain why you see the continuous update of the timestamp
      but only if there is a file which can be saved.
      Sorry, but, are you really sure that the file doesn’t exist?

      Cheers
      Claudia

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      • patrickdrdP
        patrickdrd
        last edited by

        yes, I checked in windows explorer, it should be easy to reproduce it yourself

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        • patrickdrdP
          patrickdrd
          last edited by

          I’m also using the lua script too, not the python one

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          • dailD
            dail
            last edited by

            @patrickdrd

            The Lua I posted above simply askes the operating system (i.e. Windows) when the file was last modified. Even if the file isn’t being saved from Notepad++, it would appear something else is changing the file’s modification timestamp.

            1 Reply Last reply Reply Quote 2
            • SalviaSageS
              SalviaSage
              last edited by

              @dail

              Hi dail, I just tested your script today and it is not working anymore on notepad++ v7.5.8

              Can you please also check it and maybe we can come up with a fix.

              File:8: attempt to index a nil value (global 'winfile')
              stack traceback:
                  File:8: in function <File:3>
              Lua 5.3.4  Copyright (C) 1994-2017 Lua.org, PUC-Rio
              
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              • patrickdrdP
                patrickdrd
                last edited by

                lua script implementation works fine with 7.5.8

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                • SalviaSageS
                  SalviaSage
                  last edited by

                  It does, but this particular code does not work for me as of this date. I fear windows OS might have changed something, since this script calls something from the OS.

                  npp.AddEventHandler({"OnSave", "OnSwitchFile", "OnLangChange"}, function()
                      -- Make sure it is a "real" file first
                      if npp:GetCurrentDirectory() == "" then
                          return
                      end
                  
                      local text = npp.LanguageDescription[npp.BufferLangType[npp.CurrentBufferID]] .. " - " .. os.date('%d/%m/%Y %H:%M', winfile.attributes(npp:GetFullCurrentPath(), "modification"))
                      npp.StatusBar[STATUSBAR_DOC_TYPE] = text
                  end)
                  
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                  • dailD
                    dail
                    last edited by

                    My guess is that since it is reporting winfile as null then you do not have a version of LuaScript that supports this. The official v0.7.1 available via the plugin manager will not work. You have to grab one of the versions listed above.

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                    • SalviaSageS
                      SalviaSage
                      last edited by

                      dail, I can see that the latest beta version of your plugin is v0.7.1.23

                      But, there isn’t a built .dll file for this, so I downloaded the source and the MSVS told me that I don’t have the xp v14.00 tools installed or something. So, I launched the MSVS installer and installed that under c++ tools. And then, when I tried to build it I got a whole bunch of errors.

                      Here is a screenshot of the errors: https://i.imgur.com/FRGtDej.png

                      So… Can you please give me more instructions on how to build this or you can release a .dll of v0.7.1.23

                      Simply opening LuaScript.sln in MSVS and pressing f7 does not do anything like you say in your description page.
                      Can you please update that area which deals with how to build LuaScript from source?

                      Thanks man…

                      1 Reply Last reply Reply Quote 1
                      • dailD
                        dail
                        last edited by

                        But, there isn’t a built .dll file for this

                        There are no official releases yet but there are some one Appveyor.

                        Can you please give me more instructions on how to build this or you can release a .dll of v0.7.1.23

                        Not really because I’m not sure what is causing those errors. There seems to be some configuration issues beyond anything LuaScript related because it is not finding platform toolsets or even “windows.h” header files. Also I’m not quite ready to create any official releases as there are still some problems I need to address before then.

                        Can you please update that area which deals with how to build LuaScript from source?

                        No because that is all that needs done assuming MSVC is configured correctly. The Appveyor script is simply calling msbuild and it compiles it.


                        So…did you try one of the releases above I suggested using? If so did they work for you?

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                        • SalviaSageS
                          SalviaSage
                          last edited by

                          Yea, those builds worked.

                          It was my own fault, I copied an earlier .dll by accident which doesn’t have that feature. Your guess was right.

                          Also, I am looking forward to the next release. Let me know if you need a tester or very simple code work, I would love to be of help : ) : )

                          See ya,

                          dailD 1 Reply Last reply Reply Quote 2
                          • dailD
                            dail @SalviaSage
                            last edited by

                            @SalviaSage

                            Testing is always appreciated in case there are any bugs that show up.

                            The plugin itself is mostly stable as far as the set of features it has, so theres no immediate plans to add new functionality but that doesn’t others may have ideas I’ve never thought of.

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