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    • Claudia FrankC
      Claudia Frank
      last edited by

      As far as I understood, the main difference is, that python script uses the
      SendMessage mechanism whereas Lua Script uses directFunctionPointer.

      SendMessage is known to be a little bit slow if it is called often.
      Just an example, the same function called 10 times in a row

      @time_function()
      def test():
          for line_nbr in range(100, 390):
              editor.markerAdd(line_nbr, 24)    
      

      results in

      test((), {}) -> None took 3.8789999485 seconds
      test((), {}) -> None took 0.276999950409 seconds
      test((), {}) -> None took 1.06299996376 seconds
      test((), {}) -> None took 1.46799993515 seconds
      test((), {}) -> None took 2.19100022316 seconds
      test((), {}) -> None took 0.131000041962 seconds
      test((), {}) -> None took 0.480999946594 seconds
      test((), {}) -> None took 0.243000030518 seconds
      test((), {}) -> None took 1.80200004578 seconds
      test((), {}) -> None took 4.5720000267 seconds
      

      In addition, python script is releasing the GIL explicitly before each SendMessage
      call, but I guess this is a minor issue “performance-wise”.

      Cheers
      Claudia

      1 Reply Last reply Reply Quote 2
      • dailD
        dail
        last edited by

        Was curious so I did a bit more testing and wrote some C code and compiled it into a plugin:

        • Using a direct pointer uses on average ~10ms to set 3800 bookmarks in the file.
        • Using SendMessage uses on average ~17ms to set 3800 bookmarks in the file.

        Note: I did this under a very uncontrolled test environment so these numbers should be seen as a rough idea how these two compare.

        It would be interesting to set up better tests to compare performance between “a direct function pointer” vs SendMessage vs PythonScript vs LuaScript

        Claudia FrankC 1 Reply Last reply Reply Quote 1
        • Claudia FrankC
          Claudia Frank @dail
          last edited by

          @dail

          nearly 2 times slower is huge but this doesn’t explain my numbers.
          Did you run it multiple times? If yes, then there must be something in addition
          which slows down with python script.

          Cheers
          Claudia

          dailD 1 Reply Last reply Reply Quote 0
          • dailD
            dail @Claudia Frank
            last edited by

            @Claudia-Frank

            Yes I ran it numerous times and roughly averaged out the numbers I was seeing. Again this was a very rough test I did ;) I didn’t calculate a standard deviation but it was definitely much smaller than the results you were seeing with PythonScript.

            1 Reply Last reply Reply Quote 0
            • Scott SumnerS
              Scott Sumner @dail
              last edited by

              @dail said that @scott-sumner said:

              We’ve had some similar discussions before about how looking for markers can be slow

              Aw, cmon @dail, your memory isn’t perfect? These discussions were here. I don’t have time to revisit looking at it now, but if my memory is OK, I remember that the marker searching logic that was fast didn’t exactly correspond with how the documentation says such searching should be done, but it worked.

              dailD 1 Reply Last reply Reply Quote 0
              • dailD
                dail @Scott Sumner
                last edited by

                @Scott-Sumner

                Aw, cmon @dail, your memory isn’t perfect?

                Oh how I wish. :)

                Though that discussion was regarding indicators, this is just dealing with markers.

                Scott SumnerS 1 Reply Last reply Reply Quote 0
                • Scott SumnerS
                  Scott Sumner @dail
                  last edited by

                  @dail said:

                  Though that discussion was regarding indicators, this is just dealing with markers.

                  Yea, my memory recall wasn’t perfect either, sigh…

                  1 Reply Last reply Reply Quote 0
                  • Claudia FrankC
                    Claudia Frank
                    last edited by

                    Now I’m confused, running the same script on my old single core 1.5Ghz 32bit processor
                    with 32bit operating system results in

                    test((), {}) -> None took 0.608999967575 seconds
                    test((), {}) -> None took 0.733999967575 seconds
                    test((), {}) -> None took 0.790999889374 seconds
                    test((), {}) -> None took 0.677000045776 seconds
                    test((), {}) -> None took 0.704999923706 seconds
                    test((), {}) -> None took 0.678999900818 seconds
                    test((), {}) -> None took 0.878000020981 seconds
                    test((), {}) -> None took 0.634999990463 seconds
                    test((), {}) -> None took 0.706000089645 seconds
                    test((), {}) -> None took 0.753000020981 seconds
                    

                    Previous result was an old dual core 2.0Ghz 64bit processor on 64bit operating system, but
                    using 32bit notepad++ (wine api layer issue??)

                    Cheers
                    Claudia

                    1 Reply Last reply Reply Quote 0
                    • Claudia FrankC
                      Claudia Frank
                      last edited by

                      and now I’m …

                      lua_markerAdd took 0.11399999999958 seconds
                      lua_markerAdd took 0.11599999999999 seconds
                      lua_markerAdd took 0.11799999999948 seconds
                      lua_markerAdd took 0.12899999999991 seconds
                      lua_markerAdd took 0.11400000000049 seconds
                      lua_markerAdd took 0.11599999999999 seconds
                      lua_markerAdd took 0.11499999999978 seconds
                      lua_markerAdd took 0.11400000000049 seconds
                      lua_markerAdd took 0.11400000000049 seconds
                      lua_markerAdd took 0.11499999999978 seconds
                      
                      py_markerAdd((), {}) -> None took 7.81100010872 seconds
                      py_markerAdd((), {}) -> None took 7.80900001526 seconds
                      py_markerAdd((), {}) -> None took 7.68000006676 seconds
                      py_markerAdd((), {}) -> None took 8.02199983597 seconds
                      py_markerAdd((), {}) -> None took 7.70700001717 seconds
                      py_markerAdd((), {}) -> None took 7.73000001907 seconds
                      py_markerAdd((), {}) -> None took 7.84200000763 seconds
                      py_markerAdd((), {}) -> None took 7.71900010109 seconds
                      py_markerAdd((), {}) -> None took 7.76399993896 seconds
                      py_markerAdd((), {}) -> None took 7.83399987221 seconds
                      

                      tested on same machine, with marking lines 100 to 3899

                      I mean, two times faster can be explained but 80 times faster.
                      There must be something specific which slows down the execution.

                      Cheers
                      Claudia

                      1 Reply Last reply Reply Quote 0
                      • Claudia FrankC
                        Claudia Frank
                        last edited by

                        by using direct function pointer it is a little bit faster ;-)

                        DirectFunction took 0.111000061035 seconds
                        DirectFunction took 0.147000074387 seconds
                        DirectFunction took 0.148999929428 seconds
                        DirectFunction took 0.146000146866 seconds
                        DirectFunction took 0.154000043869 seconds
                        DirectFunction took 0.271999835968 seconds
                        DirectFunction took 0.24799990654 seconds
                        DirectFunction took 0.164999961853 seconds
                        DirectFunction took 0.164999961853 seconds
                        DirectFunction took 0.171000003815 seconds
                        

                        Cheers
                        Claudia

                        1 Reply Last reply Reply Quote 0
                        • Claudia FrankC
                          Claudia Frank
                          last edited by

                          and with some performance optimization, same test, same machine,

                          DirectFunction took 0.0729999542236 seconds
                          DirectFunction took 0.0710000991821 seconds
                          DirectFunction took 0.0720000267029 seconds
                          DirectFunction took 0.0759999752045 seconds
                          DirectFunction took 0.0729999542236 seconds
                          DirectFunction took 0.0769999027252 seconds
                          DirectFunction took 0.0739998817444 seconds
                          DirectFunction took 0.0759999752045 seconds
                          DirectFunction took 0.0759999752045 seconds
                          DirectFunction took 0.0759999752045 seconds
                          

                          Enough performance testing from my side :-)
                          Still curious why wrapped call is so slow.

                          Cheers
                          Claudia

                          1 Reply Last reply Reply Quote 1
                          • guy038G
                            guy038
                            last edited by guy038

                            Hello, @dail, @scott-sumner, @claudia-frank, and All,

                            Ah, I didn’t think that my slowness’s feeling, regarding that script, would lead to so many posts ;-))

                            I realize that I was quite vague, about the results of the test. So I did, again, the test with both :

                            • Python v1.0.8.0

                            • Lua v0.6.0.0

                            installed, in a N++ v7.4.2 local configuration, on a old Win XP SP3 platform, with 1Go of RAM, only !

                            The python test script was :

                            for line_nbr in range(100, 12400):
                                editor.markerAdd(line_nbr, 24)
                            

                            And the Lua test script was :

                            for line_nbr = 100, 12400 do
                                editor:MarkerAdd(line_nbr, 24)
                            end
                            

                            Results if applied on a classical .txt file, containing 12436 lines, with size = 613,527 bytes :

                            • 1m and 59s for the Python script

                            • 0.5s, approximatively, for the Lua script

                            Really awesome, isn’t it ?! How to explain such a difference ??


                            BTW, Dail, I ran the command, below, in the Lua Console. Not sure, however, that it’s the right syntax !

                            dofile("Dail_Bookmark.lua")
                            

                            Now, Dail, an other problem !

                            My first idea, for doing the test, was to install the Lua last version ( 0.7.1.0 ). Unfortunately, when starting N++, I got a tiny window, with the message Unknown exception. After validation, this windows disappeared but the lua plugin was not uploaded ( Quite sure that uploaded is not the right English word but I hope I will be understood ! ) That issue also occurs with the v0.7.0.0 version ! So, the last Lua plugin correct version is v0.6.0.0, on my XP machine.

                            Probably, this happens on Win WP platforms, exclusively ? But, dail, it’s not that important. Indeed, Don Ho, seemingly, considers not supporting, soon, Win XP, anymore ! Refer :

                            https://notepad-plus-plus.org/community/topic/15003/notepad-7-5-4-release/26

                            Nevertheless, thanks, by advance, for any investigation, on that matter !

                            Best Regards,

                            guy038

                            Update :

                            I’ve just done the test, twice, again, with the Python script ==> A bit better : 1m and 33s , approximatively !!

                            dailD 1 Reply Last reply Reply Quote 1
                            • dailD
                              dail @guy038
                              last edited by

                              @guy038

                              Some very interesting results for sure, I can’t say much as to why the PythonScript version is so much slower and I am very unfamiliar with the Python/C API. Maybe someone more knowledgeable has some ideas.

                              Unfortunately, when starting N++, I got a tiny window, with the message Unknown exception.

                              Sorry to hear the newer versions are not working for you, and I agree it is probably related to Windows XP. Between versions 0.6.0 and 0.7.0 I did update to VS2015 and it also uses a newer runtime. Even though it is suppose to be compatible with XP there still seems to be a problem as you have found out. Personally I do not have access to an XP machine any more so any XP related issues will probably go unfixed unless someone submits a pull request fixing them.

                              1 Reply Last reply Reply Quote 0
                              • Claudia FrankC
                                Claudia Frank
                                last edited by

                                I don’t think file size matters, I did a test with a 100mb file as well as with
                                file containing just enough carriage returns -> result is the same.

                                I haven’t found out yet why PythonScript(PS) is so slow in this case and it must be
                                something how PS handles the wrapped call because when using PS and the
                                Direct_Function call then I do get results like this

                                DirectFunction took 0.0729999542236 seconds
                                DirectFunction took 0.0710000991821 seconds
                                DirectFunction took 0.0720000267029 seconds
                                DirectFunction took 0.0759999752045 seconds
                                DirectFunction took 0.0729999542236 seconds
                                DirectFunction took 0.0769999027252 seconds
                                DirectFunction took 0.0739998817444 seconds
                                DirectFunction took 0.0759999752045 seconds
                                DirectFunction took 0.0759999752045 seconds
                                DirectFunction took 0.0759999752045 seconds
                                

                                Cheers
                                Claudia

                                dailD 1 Reply Last reply Reply Quote 0
                                • dailD
                                  dail @Claudia Frank
                                  last edited by

                                  @Claudia-Frank

                                  I did some poking around…and installed PythonScript (I haven’t used it in years). When I ran some test code, one of the first things I realized is that it is that Scintilla is being redrawn multiple times when using PythonScript. I verified this by catching the SCN_UPDATEUI event in Lua. The LuaScript call generates 1 event, using PythonScript generates numerous events…not always the same amount (normally about 50% of however many bookmarks were added). It probably also generates numerous SCN_MODIFIED events?

                                  You might try a similar test with PythonScript which doesn’t generate any type of side effect, something simple like SCI_STYLEGETFORE which should be a very fast and simple call.

                                  Claudia FrankC 2 Replies Last reply Reply Quote 2
                                  • Claudia FrankC
                                    Claudia Frank @dail
                                    last edited by

                                    @dail

                                    thanks for looking into this.
                                    I will give it a try and let you know.

                                    Cheers
                                    Claudia

                                    1 Reply Last reply Reply Quote 0
                                    • Claudia FrankC
                                      Claudia Frank @dail
                                      last edited by

                                      @dail

                                      Good job, I guess that is the area which needs investigation, yes.
                                      I tested with synchronous and asynchronous callbacks - result was more or less the same.

                                      If I
                                      added markers for 30 lines it report one aditional updateui event,
                                      adding markers to 290 lines it added 3 additional event
                                      adding markers to 3800 lines it added 40 additional events

                                      lua reported only 1 event in all cases, the same is true if using Direct_Function call.

                                      Cheers
                                      Claudia

                                      1 Reply Last reply Reply Quote 1
                                      • guy038G
                                        guy038
                                        last edited by

                                        Hello, @dail,

                                        Did you see that post :

                                        https://notepad-plus-plus.org/community/topic/15089/notepad-file-status-auto-detection-not-working/37

                                        It seems that @vitaliy-dovgan found out a solution, regarding VS2015 and the auto-detection problem, in XP

                                        So, given that information, may be, after few modifications, we could have the Lua v7.0 and Lua v7.1 plugins working nice on XP platforms ? Just an intuition but I hope so !

                                        Cheers,

                                        guy038

                                        dailD 1 Reply Last reply Reply Quote 0
                                        • dailD
                                          dail @guy038
                                          last edited by

                                          @guy038

                                          Unfortunately I’m not sure if that’s the cause of issues with LuaScript running on XP. I know that the plugin itself doesn’t use that type of function call. I’m not sure if the Lua interpreter does underneath…if so it’s probably not something I care to dig into.

                                          1 Reply Last reply Reply Quote 0
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