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    Python / Lua Script: Detect if a modifier is pressed when running a script

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    • Claudia FrankC
      Claudia Frank @Yaron
      last edited by Claudia Frank

      @Yaron

      here my solution, not fully error proved and just added without any structure
      but I guess you get the point.

      You need to import another 4 types from ctypes (pointer, c_ubyte, c_int, c_ulong)
      The changed part is

      def sciWndProc(self, hWnd, msg, wParam, lParam):
          if msg == 0x0201: #0x0201: # WM_LBUTTONDOWN
              global LEFT_MOUSE_CLICK_MOD
              if wParam == 5: # 0x0001 LButton + 0x0004 Shift
                  console.write('left mouse click while holding shift\n')
                  LEFT_MOUSE_CLICK_MOD = True
              else:
                  console.write('left mouse click\n')
                  
          elif msg == 0x0204:
                  class TBBUTTON(Structure):
                      _fields_ = [
                                  ('iBitmap', c_int),
                                  ('idCommand', c_int),
                                  ('fsState', c_ubyte),
                                  ('fsStyle', c_ubyte),
                                  ('bReserved', c_ubyte * 6), # 2 if win32
                                  ('dwData', c_ulong),
                                  ('iString', c_int),
                                 ]
                      
                  LEFT_MOUSE_CLICK_MOD = False
                  _point = wintypes.POINT()
                  result = windll.user32.GetCursorPos(byref(_point))
                  if result:
                      _hwnd = windll.user32.WindowFromPoint(_point)
                      windll.user32.ScreenToClient(_hwnd,pointer(_point))
                      button_id = windll.user32.SendMessageA(_hwnd,
                                                             1024+69, # TB_HITTEST(WM_USER + 69)
                                                             0, 
                                                             pointer(_point))
      
                      
                      _tbbutton = TBBUTTON()
                      bool = windll.user32.SendMessageA(_hwnd,
                                                        1024+23, # TB_GETBUTTON(WM_USER + 23))
                                                        button_id, 
                                                        byref(_tbbutton))
                      
                      
                      if bool:
                          pressed = windll.user32.SendMessageA(_hwnd,
                                                               1024+2, # TB_CHECKBUTTON(WM_USER + 2)
                                                               _tbbutton.idCommand, 
                                                               True)
      
          return windll.user32.CallWindowProcA (self.oldWndProc, hWnd, msg, wParam, lParam)
      

      Seems to work on linux, so should work on windows as well.

      Cheers
      Claudia

      1 Reply Last reply Reply Quote 0
      • YaronY
        Yaron
        last edited by

        Hello Claudia,

        Thank you very much for the new code. I do appreciate that.

        I’m afraid we had some misunderstanding here.
        With your permission, let’s start from scratch. :)

        As I’ve mentioned in the first post here, my preferred solution is: right-click a toolbar button to execute its command in “alternative mode”.

        A simple example: Select and Find Next and Select and Find Previous.
        I want to have one toolbar button: Select and Find Next/Previous. - Left-clicking the button would find Next and right-clicking it would find Previous.

        My code (that is: your code slightly modified) works perfectly well.
        The button is “checked” on right-click and the command is executed on right-up (as the regular left-click behavior).

        I just meant that my implementation is a bit tricky and I’d appreciate a better solution.
        windll.user32.mouse_event(0x0002, 0, 0, 0, 0) # Left down. invokes a WM_RBUTTONUP message although the right button is still down.
        And I want the command to be executed only when the right button is up…

        Allow me to ask you to run my version and have a quick look at the code. You’ll get it very quickly. :)
        Thank you.

        I suppose your new code should make the button “checked”. It does that but the command is not executed.
        Again: some misunderstanding.


        I assume the following shorter version is adequate If I put the code in startup.py and I’m not interested in toggling the right-click capture. Is that correct?

        from ctypes import windll, byref, wintypes, WINFUNCTYPE, Structure, sizeof
        
        WndProcType = WINFUNCTYPE(wintypes.LONG,
                                  wintypes.HWND,
                                  wintypes.UINT,
                                  wintypes.WPARAM,
                                  wintypes.LPARAM)
        
        GWL_WNDPROC = -4
        
        WNDENUMPROC = WINFUNCTYPE(wintypes.BOOL,
                                  wintypes.HWND,
                                  wintypes.LPARAM)
        
        RIGHT_CLICK_MODE = False
        REAL_RIGHT_UP = False
        
        class ToolbarRightClick():
        
        	def EnumCallback(self, hwnd, lparam):
        		curr_class = (wintypes.WCHAR * 256)()
        		windll.user32.GetClassNameW(hwnd, curr_class, 256)
        		if curr_class.value.lower() == "toolbarwindow32":
        			self.toolbar_handle = hwnd
        			return False
        
        		return True
        
        	def __init__(self):
        		self.toolbar_handle = None
        		parent = windll.user32.FindWindowA("Notepad++", None)
        		windll.user32.EnumChildWindows(parent, WNDENUMPROC(self.EnumCallback), 0)
        		self.oldWndProc = None
        
        	def registerRightClick(self):
        		if self.toolbar_handle:
        			self.new_wnd_proc = WndProcType(self.sciWndProc)
        			self.oldWndProc = windll.user32.SetWindowLongA(self.toolbar_handle, GWL_WNDPROC, self.new_wnd_proc)
        			msgConsole = "Toolbar Right-Click Mode Registered.\n\n"
        		else:
        			msgConsole = "Error Registering Toolbar Right-Click Mode.\n\n"
        		
        		console.write(msgConsole)
        
        	def sciWndProc(self, hWnd, msg, wParam, lParam):
        		global REAL_RIGHT_UP
        		global RIGHT_CLICK_MODE
        		if msg == 0x0204:		# WM_RBUTTONDOWN.
        			REAL_RIGHT_UP = False
        			windll.user32.mouse_event(0x0002, 0, 0, 0, 0)	# Left down. WM_RBUTTONUP is sent although the right button is still down.
        		elif msg == 0x0205:	# WM_RBUTTONUP.
        			if REAL_RIGHT_UP:		# Another WM_RBUTTONUP is sent when the right button is released. Process it now.
        				RIGHT_CLICK_MODE = True
        				windll.user32.mouse_event(0x0004, 0, 0, 0, 0)	# Left up.
        				windll.user32.SetTimer(hWnd, 1, 1000, 0);	# 1 == TIMER_ID.
        
        			REAL_RIGHT_UP = True
        		elif msg == 0x0113 and wParam == 1:		# WM_TIMER.
        			RIGHT_CLICK_MODE = False
        			windll.user32.KillTimer(hWnd, 1);
        
        		return windll.user32.CallWindowProcA (self.oldWndProc, hWnd, msg, wParam, lParam)
        
        # -------------------------------------------------------------------------------------------------------------
        
        _toolbarRightClick = ToolbarRightClick()
        _toolbarRightClick.registerRightClick()
        

        Thanks again.
        Have a great day.

        Claudia FrankC 1 Reply Last reply Reply Quote 0
        • Claudia FrankC
          Claudia Frank @Yaron
          last edited by Claudia Frank

          @Yaron

          I guess I see now but this misunderstanding shows a way to solve it.
          When you get the button command id (_tbbutton.idCommand) you are able
          to execute it via notepads menuCommand function like

          notepad.menuCommand(_tbbutton.idCommand)
          

          so my latest example with the logic like this

          global RIGHT_CLICK_MODE
          if msg == 0x0201: # left
              RIGHT_CLICK_MODE = False
              ...
                  
          elif msg == 0x0204:
              RIGHT_CLICK_MODE = True
              ...
              pressed = windll.user32.SendMessageA(self.toolbar_hwnd,
                                                   1024+2, # TB_CHECKBUTTON(WM_USER + 2)
                                                   _tbbutton.idCommand, 
                                                   True)  
              # execute script
              notepad.menuCommand(_tbbutton.idCommand)
                                                               
          elif msg == 0x0205:
              RIGHT_CLICK_MODE = False
              pressed = windll.user32.SendMessageA(self.toolbar_hwnd,
                                                   1024+2, # TB_CHECKBUTTON(WM_USER + 2)
                                                   _tbbutton.idCommand, 
                                                   False) 
          

          should do what you want.

          Cheers
          Claudia

          1 Reply Last reply Reply Quote 1
          • YaronY
            Yaron
            last edited by

            Hello Claudia,

            That’s brilliant. Thanks again for your time.

            If you want the command executed on right-up, move

            RIGHT_CLICK_MODE = True
            # execute script
            notepad.menuCommand(_tbbutton.idCommand)
            

            to elif msg == 0x0205:.

            Also, you can use windll.user32.mouse_event(0x0002, 0, 0, 0, 0) without a timer.

            	def sciWndProc(self, hWnd, msg, wParam, lParam):
            		global REAL_RIGHT_UP
            		global RIGHT_CLICK_MODE
            		if msg == 0x0204:		# WM_RBUTTONDOWN.
            			REAL_RIGHT_UP = False
            			windll.user32.mouse_event(0x0002, 0, 0, 0, 0)	# Left down. WM_RBUTTONUP is sent although the right button is still down.
            		elif msg == 0x0205:	# WM_RBUTTONUP.
            			if REAL_RIGHT_UP:		# Another WM_RBUTTONUP is sent when the right button is released. Process it now.
            				RIGHT_CLICK_MODE = True
            				windll.user32.mouse_event(0x0004, 0, 0, 0, 0)	# Left up.
            
            			REAL_RIGHT_UP = True
            		elif REAL_RIGHT_UP and msg == 0x0201:		# WM_LBUTTONDOWN.
            			RIGHT_CLICK_MODE = False
            
            		return windll.user32.CallWindowProcA (self.oldWndProc, hWnd, msg, wParam, lParam)
            

            Have a nice weekend.

            1 Reply Last reply Reply Quote 0
            • YaronY
              Yaron
              last edited by

              Hello Claudia,

              I had a closer look at your code and it’s really nice. Thanks again.

              Getting the button ID is certainly the “proper” approach.
              For the record, here is a shorter mouse_event implementation.

              	def sciWndProc(self, hWnd, msg, wParam, lParam):
              		global RIGHT_CLICK_MODE
              		if msg == 0x0204:		# WM_RBUTTONDOWN.
              			windll.user32.mouse_event(0x0002, 0, 0, 0, 0)	# Left down. WM_RBUTTONUP is sent although the right button is still down.
              		elif msg == 0x0205:	# WM_RBUTTONUP.
              			if RIGHT_CLICK_MODE:		# Another WM_RBUTTONUP is sent when the right button is released. Send "Left up" now.
              				windll.user32.mouse_event(0x0004, 0, 0, 0, 0)	# Left up.
              			else:	# The right button is still down.
              				RIGHT_CLICK_MODE = True
              		elif RIGHT_CLICK_MODE and msg == 0x0201:		# WM_LBUTTONDOWN.
              			RIGHT_CLICK_MODE = False
              
              		return windll.user32.CallWindowProcA (self.oldWndProc, hWnd, msg, wParam, lParam)
              

              This is PythonScript console when using NPP in a RTL layout.
              default

              Reading the LTR output in a RTL layout is obviously inconvenient.

              @dail has kindly added an option to force LuaScript console to LTR.
              https://github.com/dail8859/LuaScript/issues/6#issuecomment-270676744
              https://github.com/dail8859/LuaScript/commit/8fed28f8ffe494c5e68a02010fddcdac4b4d3f74

              Do you think it would be possible to force PythonScript console to LTR using some code in startup.py?
              Or would it require some modifications in PythonScript source files?

              If and when you have some time to think about it, I’d be grateful.

              Best regards.

              Claudia FrankC 2 Replies Last reply Reply Quote 0
              • Claudia FrankC
                Claudia Frank @Yaron
                last edited by

                Hello Yaron,

                if dails commit solves your issue with lua then I don’t see why we could get this to work with python script.
                The hard work to find out what needs to be done has been already done by @dail, thank you ;-).

                So we need to get the window hwnd from python script console (and what about the inputbox?)
                and change the style parameter for that window. Doesn’t sound undoable.

                Obviously I tend to solve using a python script but if you prefer I will see what needs to be changed in plugin source in order
                to make it happen but compiling and testing needs to be done on your site.

                Cheers
                Claudia

                1 Reply Last reply Reply Quote 0
                • Claudia FrankC
                  Claudia Frank @Yaron
                  last edited by Claudia Frank

                  Yaron,
                  Am I right to assume that you do not only need RTL layout but also RTL reading, correct?
                  Or do you really want to have LTR layout in python script while using RTL layout in npp?

                  Cheers
                  Claudia

                  1 Reply Last reply Reply Quote 0
                  • Claudia FrankC
                    Claudia Frank
                    last edited by

                    I’m talking about something like this

                    Cheers
                    Claudia

                    1 Reply Last reply Reply Quote 0
                    • YaronY
                      Yaron
                      last edited by

                      Hello Claudia,

                      Thank you for your patience and kindness. Highly appreciated.
                      And allow me to thank @dail again for LuaScript in general and for the console issue in particular.

                      I assumed it was possible to change PythonScript console to LTR but I preferred to get the right direction by consulting with the expert first. :)
                      And, as usual, you already have the solution.

                      (and what about the inputbox?)

                      The InputBox in PythonScript is LTR even when NPP layout is RTL (so it doesn’t have to be modified).

                      Obviously I tend to solve using a python script…

                      That would be great.

                      Am I right to assume that you do not only need RTL layout but also RTL reading, correct?

                      You can change NPP text direction whether the layout is LTR or RTL (View -> Text Direction LTR/RTL).

                      Or do you really want to have LTR layout in python script while using RTL layout in npp?

                      Indeed.
                      The console’s frame and input are always LTR. The problem is the output.

                      Looking at your screenshot, I understand the the issue should be further clarified. :)

                      This is NPP in RTL layout with LuaSceipt console in LTR (perfect).
                      default

                      And this is NPP in RTL layout with PythonSceipt console in LTR (frame and input) and RTL (output - confusing).
                      default

                      I’d like to see the output as you see it in LTR layout.

                      This may further complicate the issue but OTOH it might help.
                      The status bar in both screenshots is LTR.
                      As I wrote to dail, I added the following line in StatusBar.cpp:

                      // Change to LTR. "WS_CHILD & (~WS_EX_LAYOUTRTL)" above won't work because WS_EX_LAYOUTRTL is added AFTER the bar has been created and inherited the RTL layout.
                      ::SetWindowLongPtr(_hSelf, GWL_EXSTYLE, ::GetWindowLongPtr(_hSelf, GWL_EXSTYLE) & (~WS_EX_LAYOUTRTL)); 
                      

                      after

                      if (!_hSelf)
                      		throw std::runtime_error("StatusBar::init : CreateWindowEx() function return null");
                      

                      So getting the console’s handle (or only the output’s?) and changing the WS_EX_LAYOUTRTL style should work. :)

                      Can SetWindowLongPtr() be used via 'ctypes`?

                      Thanks again and good night.

                      1 Reply Last reply Reply Quote 0
                      • Claudia FrankC
                        Claudia Frank
                        last edited by Claudia Frank

                        Hello Yaron,

                        ok and yes SetWindowLongPtr() can be used.
                        I didn’t came across a windows api function which can’t be used with ctypes yet.
                        This is a toggle function which sets WS_EX_LAYOUTRTL if not set and unset
                        if was already set.

                        WNDENUMPROC = WINFUNCTYPE(wintypes.BOOL,
                                                  wintypes.HWND,
                                                  wintypes.LPARAM)
                        
                        
                        python_script_hwnd = None
                        python_script_sci_handle = None
                        
                        GWL_EXSTYLE = -20
                        WS_EX_LAYOUTRTL = 0x00400000
                        
                        def EnumCallback(hwnd, lparam):
                            global python_script_hwnd
                            global python_script_sci_handle
                            
                            curr_class = (wintypes.WCHAR * 256)()
                            curr_name = (wintypes.WCHAR * 256)()
                           
                            windll.user32.GetClassNameW(hwnd, curr_class, 256)
                            windll.user32.GetWindowTextW(hwnd, curr_name, 256)
                        
                            if curr_name.value.lower() == 'python script':
                                python_script_hwnd = hwnd
                            else:
                                if python_script_hwnd is not None:
                                    if curr_class.value.lower() == 'scintilla':
                                        if windll.user32.GetParent(hwnd) == python_script_hwnd:
                                            python_script_sci_handle = hwnd
                                            return False
                               
                            return True
                        
                        parent = windll.user32.FindWindowA('Notepad++', None)
                        windll.user32.EnumChildWindows(parent, WNDENUMPROC(EnumCallback), 0)
                        windll.user32.EnumChildWindows(python_script_hwnd, WNDENUMPROC(EnumCallback), 0)
                        
                        exStyle = windll.user32.GetWindowLongA(python_script_sci_handle, GWL_EXSTYLE)
                        
                        if (exStyle & WS_EX_LAYOUTRTL):
                            exStyle = exStyle & WS_EX_LAYOUTRTL
                        else:
                            exStyle = exStyle | WS_EX_LAYOUTRTL
                        windll.user32.SetWindowLongA(python_script_sci_handle, GWL_EXSTYLE, exStyle);
                        

                        You have to use SetWindowLongPtr where I use Get/SetWindowLongA as
                        SetWindowLongPtr has not been transferred to wine.

                        Cheers
                        Claudia

                        1 Reply Last reply Reply Quote 0
                        • YaronY
                          Yaron
                          last edited by

                          Hello Claudia,

                          Thank you very much. This is beautiful!

                          I get the AttributeError: function 'GetWindowLongPtr' not found error.
                          What should I import from ctypes?

                          BR

                          1 Reply Last reply Reply Quote 0
                          • Claudia FrankC
                            Claudia Frank
                            last edited by Claudia Frank

                            Hi Yaron,
                            you have to use either the ansi or unicode version

                            Unicode and ANSI names GetWindowLongPtrW (Unicode) and GetWindowLongPtrA (ANSI)

                            Same is true for Set…

                            Cheers
                            Claudia

                            1 Reply Last reply Reply Quote 0
                            • YaronY
                              Yaron
                              last edited by

                              Hello again,

                              I get the same error.
                              No errors with Get/SetWindowLongA but the script doesn’t work. :)

                              Thank you.

                              1 Reply Last reply Reply Quote 0
                              • Claudia FrankC
                                Claudia Frank
                                last edited by

                                Yaron

                                can you do an test output to the console (preferred last line of code) and run the script at least two times. Let me check about the Set/GetWindowLongPtrW.

                                Cheers
                                Claudia

                                1 Reply Last reply Reply Quote 0
                                • YaronY
                                  Yaron
                                  last edited by

                                  Claudia,

                                  I had put the code in startup.py. I’ve now moved it to a separate script and run it twice.

                                  default

                                  can you do an test output to the console (preferred last line of code)

                                  I’m not sure what you mean.

                                  Aren’t you tired? Should we continue tomorrow? :)

                                  Thank you.

                                  Claudia FrankC 1 Reply Last reply Reply Quote 0
                                  • Claudia FrankC
                                    Claudia Frank @Yaron
                                    last edited by Claudia Frank

                                    Yaron,
                                    no I meant using the GetWindowLongA as I did.
                                    Btw. it looks like 32bit Python has to use GetWindowLong whereas 64bit Python
                                    uses GetWindowLongPtr.

                                    So make a normal script, use my code and print something to the console at the very end of the script just to see if the output is seen. If this is the case run another time and see if something changes. If so we have to change the logic about exstlye…

                                    Cheers
                                    Claudia

                                    1 Reply Last reply Reply Quote 0
                                    • YaronY
                                      Yaron
                                      last edited by

                                      It does write to the console.

                                      If so we have to change the logic about exstlye…

                                      Indeed. :)

                                      Thank you.

                                      1 Reply Last reply Reply Quote 0
                                      • YaronY
                                        Yaron
                                        last edited by

                                        exStyle = exStyle & (~WS_EX_LAYOUTRTL)

                                        I’m testing it.

                                        Thank you.

                                        1 Reply Last reply Reply Quote 0
                                        • Claudia FrankC
                                          Claudia Frank
                                          last edited by

                                          Could you do me a favor and run the following script

                                          WNDENUMPROC = WINFUNCTYPE(wintypes.BOOL,
                                                                    wintypes.HWND,
                                                                    wintypes.LPARAM)
                                          
                                          
                                          python_script_hwnd = None
                                          python_script_sci_handle = None
                                          
                                          GWL_EXSTYLE = -20
                                          WS_EX_LAYOUTRTL = 0x00400000
                                          
                                          def EnumCallback(hwnd, lparam):
                                              global python_script_hwnd
                                              global python_script_sci_handle
                                              
                                              curr_class = (wintypes.WCHAR * 256)()
                                              curr_name = (wintypes.WCHAR * 256)()
                                             
                                              windll.user32.GetClassNameW(hwnd, curr_class, 256)
                                              windll.user32.GetWindowTextW(hwnd, curr_name, 256)
                                              console.write('name:{}\n'.format(curr_name.value.lower()))
                                              console.write('class:{}\n'.format(curr_class.value.lower()))
                                              if curr_name.value.lower() == 'python script':
                                                  python_script_hwnd = hwnd
                                              else:
                                                  if python_script_hwnd is not None:
                                                      if curr_class.value.lower() == 'scintilla':
                                                          if windll.user32.GetParent(hwnd) == python_script_hwnd:
                                                              python_script_sci_handle = hwnd
                                                              return False
                                                 
                                              return True
                                          
                                          parent = windll.user32.FindWindowA('Notepad++', None)
                                          console.write('parent:{}\n'.format(parent))
                                          windll.user32.EnumChildWindows(parent, WNDENUMPROC(EnumCallback), 0)
                                          console.write('{}\n'.format('-'*20))
                                          console.write('python_script_hwnd:{}\n'.format(python_script_hwnd))
                                          windll.user32.EnumChildWindows(python_script_hwnd, WNDENUMPROC(EnumCallback), 0)
                                          
                                          exStyle = windll.user32.GetWindowLongA(python_script_sci_handle, GWL_EXSTYLE) # GWL_EXSTYLE
                                          console.write('exStyle:{}\n'.format(exStyle))
                                          
                                          if (exStyle & WS_EX_LAYOUTRTL):
                                              console.write('exStyle & WS_EX_LAYOUTRTL:{}\n'.format(exStyle & WS_EX_LAYOUTRTL))
                                              exStyle = exStyle & WS_EX_LAYOUTRTL
                                          else:
                                              console.write('exStyle | WS_EX_LAYOUTRTL:{}\n'.format(exStyle | WS_EX_LAYOUTRTL))
                                              exStyle = exStyle | WS_EX_LAYOUTRTL
                                          windll.user32.SetWindowLongA(python_script_sci_handle, GWL_EXSTYLE, exStyle);
                                          console.write('test\n')
                                          

                                          and please post the output

                                          Cheers
                                          Claudia

                                          1 Reply Last reply Reply Quote 0
                                          • Claudia FrankC
                                            Claudia Frank
                                            last edited by

                                            Maybe XOR
                                            exStyle = exStyle ^ WS_EX_LAYOUTRTL

                                            1 Reply Last reply Reply Quote 0
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