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    Python / Lua Script: Detect if a modifier is pressed when running a script

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    • Claudia FrankC
      Claudia Frank
      last edited by

      Yaron,

      this seems to be my waterloo in terms of understanding bitwise operations.
      I always confuse when to use OR and when XOR.

      So, just to clarify, this works?

      if (exStyle & WS_EX_LAYOUTRTL):
          console.write('exStyle & WS_EX_LAYOUTRTL: {}\n'.format('exStyle & WS_EX_LAYOUTRTL'))
          exStyle = exStyle ^ WS_EX_LAYOUTRTL
      else:
          console.write('exStyle | WS_EX_LAYOUTRTL:{}\n'.format(exStyle | WS_EX_LAYOUTRTL))
          exStyle = exStyle | WS_EX_LAYOUTRTL
      windll.user32.SetWindowLongA(python_script_sci_handle, GWL_EXSTYLE, exStyle);
      console.write('test\n')
      

      Cheers
      Claudia

      1 Reply Last reply Reply Quote 0
      • Claudia FrankC
        Claudia Frank
        last edited by

        and there seem to be a trap. The console changes it output only if something is
        written to the output. So the initial state will be RTL until something gets written.

        Cheers
        Claudia

        1 Reply Last reply Reply Quote 0
        • YaronY
          Yaron
          last edited by

          So, just to clarify, this works?

          Yes, it does.

          and there seem to be a trap. The console changes it output only if something is
          written to the output. So the initial state will be RTL until something gets written.

          If I put the code in startup.py it doesn’t work even after writing to the console.

          Thanks again. :)

          1 Reply Last reply Reply Quote 0
          • Claudia FrankC
            Claudia Frank
            last edited by

            Strange - works for me.
            Could it be that you already have some ctypes based code in startup.py?
            Variable overwriting?
            May you share your startup.py?
            Or maybe comment everything except the LTR code if you have already ctypes code.

            Cheers
            Claudia

            1 Reply Last reply Reply Quote 0
            • YaronY
              Yaron
              last edited by

              Claudia,

              Strange - works for me.

              Do you mean the output is RTL when you open the console?

              I’ve removed my other code for testing it.

              Actually I don’t need it on startup. I can write a “Show Console” script.

              Thank you.

              Claudia FrankC 1 Reply Last reply Reply Quote 0
              • Claudia FrankC
                Claudia Frank @Yaron
                last edited by Claudia Frank

                Do you mean the output is RTL when you open the console?

                yes, on my side it is.

                When I run a second time from my test script it doesn’t change until
                another write statement happens, then it is back to LTR.

                Cheers
                Claudia

                1 Reply Last reply Reply Quote 0
                • YaronY
                  Yaron
                  last edited by

                  Interesting.

                  May you share your startup.py?

                  I missed that. Sorry.

                  # The lines up to and including sys.stderr should always come first
                  # Then any errors that occur later get reported to the console
                  # If you'd prefer to report errors to a file, you can do that instead here.
                  import sys
                  from Npp import *
                  
                  # Set the stderr to the normal console as early as possible, in case of early errors
                  sys.stderr = console
                  
                  # Define a class for writing to the console in red
                  class ConsoleError:
                  	def __init__(self):
                  		global console
                  		self._console = console;
                  
                  	def write(self, text):
                  		self._console.writeError(text);
                  
                  # Set the stderr to write errors in red
                  sys.stderr = ConsoleError()
                  
                  # This imports the "normal" functions, including "help"
                  import site
                  
                  # This sets the stdout to be the currently active document, so print "hello world",
                  # will insert "hello world" at the current cursor position of the current document
                  sys.stdout = editor
                  
                  ##################################################
                  
                  
                  from ctypes import windll, byref, wintypes, WINFUNCTYPE, Structure, sizeof
                  
                  WNDENUMPROC = WINFUNCTYPE(wintypes.BOOL,
                                            wintypes.HWND,
                                            wintypes.LPARAM)
                  
                  
                  python_script_hwnd = None
                  python_script_sci_handle = None
                  
                  GWL_EXSTYLE = -20
                  WS_EX_LAYOUTRTL = 0x00400000
                  
                  def EnumCallback(hwnd, lparam):
                      global python_script_hwnd
                      global python_script_sci_handle
                      
                      curr_class = (wintypes.WCHAR * 256)()
                      curr_name = (wintypes.WCHAR * 256)()
                     
                      windll.user32.GetClassNameW(hwnd, curr_class, 256)
                      windll.user32.GetWindowTextW(hwnd, curr_name, 256)
                  
                      if curr_name.value.lower() == 'python script':
                          python_script_hwnd = hwnd
                      else:
                          if python_script_hwnd is not None:
                              if curr_class.value.lower() == 'scintilla':
                                  if windll.user32.GetParent(hwnd) == python_script_hwnd:
                                      python_script_sci_handle = hwnd
                                      return False
                         
                      return True
                  
                  parent = windll.user32.FindWindowA('Notepad++', None)
                  windll.user32.EnumChildWindows(parent, WNDENUMPROC(EnumCallback), 0)
                  windll.user32.EnumChildWindows(python_script_hwnd, WNDENUMPROC(EnumCallback), 0)
                  
                  exStyle = windll.user32.GetWindowLongA(python_script_sci_handle, GWL_EXSTYLE)
                  
                  if (exStyle & WS_EX_LAYOUTRTL):
                      console.write('exStyle & WS_EX_LAYOUTRTL: {}\n'.format('exStyle & WS_EX_LAYOUTRTL'))
                      exStyle = exStyle ^ WS_EX_LAYOUTRTL
                  else:
                      console.write('exStyle | WS_EX_LAYOUTRTL:{}\n'.format(exStyle | WS_EX_LAYOUTRTL))
                      exStyle = exStyle | WS_EX_LAYOUTRTL
                  windll.user32.SetWindowLongA(python_script_sci_handle, GWL_EXSTYLE, exStyle);
                  console.write('test\n')
                  

                  Thank you.

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                  • YaronY
                    Yaron
                    last edited by

                    When I run a second time from my test script it doesn’t change until
                    another write statement happens, then it is back to LTR.

                    On my machine it changes immediately. It’s gibberish until writing again.

                    Thanks.

                    Claudia FrankC 1 Reply Last reply Reply Quote 0
                    • Claudia FrankC
                      Claudia Frank @Yaron
                      last edited by

                      Yaron,

                      strange - might be linux/windows related.
                      I’ve copied your startup.py - cleaned mine (commented everything)
                      and now I have your behavior. Phew …

                      Yaron, it is already half past 4 here and I have to go to late shift today.
                      Need to have some sleep ;-) I will follow up on this in ~16 hours.
                      Maybe earlier if we don’t have to do much at work and I can have look.

                      Good night.
                      Cheers
                      Claudia

                      1 Reply Last reply Reply Quote 0
                      • YaronY
                        Yaron
                        last edited by

                        Claudia,

                        Thank you very much. You are great!

                        default

                        Sorry for keeping you up so late.
                        Sleep well and have a nice day. :)

                        1 Reply Last reply Reply Quote 1
                        • Claudia FrankC
                          Claudia Frank
                          last edited by

                          Thank you :-D

                          Did some last test - looks like it a
                          console.show()
                          before the code
                          and if you wish
                          console.hide()
                          afterwards does the trick.

                          Good night.

                          Cheers
                          Claudia

                          1 Reply Last reply Reply Quote 0
                          • YaronY
                            Yaron
                            last edited by

                            Very nice.

                            Thanks again. Highly appreciated.

                            Good night. :)

                            1 Reply Last reply Reply Quote 0
                            • Claudia FrankC
                              Claudia Frank
                              last edited by

                              Yaron,

                              did try to understand what the difference could be but …
                              While investigating the python script code I assume I found what needs to be changed in
                              order to force a LTR layout.

                              The file StaticDialog.cpp has a function makeRTLResource.
                              Within the function there is this if condition

                              if (pMyDlgTemplateEx->signature == 0xFFFF)
                              	pMyDlgTemplateEx->exStyle |= WS_EX_LAYOUTRTL;
                              else
                              	(*ppMyDlgTemplate)->dwExtendedStyle |= WS_EX_LAYOUTRTL;
                              

                              what about giving a try to use

                              if (pMyDlgTemplateEx->signature == 0xFFFF)
                              	pMyDlgTemplateEx->exStyle;
                              else
                              	(*ppMyDlgTemplate)->dwExtendedStyle;
                              

                              Yaron, sorry, I would love to see why our machines behave differently but without a debugging environment it’s hard to track down the issue maybe this little code change is a better alternative.

                              Cheers
                              Claudia

                              1 Reply Last reply Reply Quote 0
                              • YaronY
                                Yaron
                                last edited by

                                Hello Claudia,

                                did try to understand what the difference could be but …
                                …
                                I would love to see why our machines behave differently but without a debugging environment it’s hard to track down the issue…

                                I apologize for not being clear enough in my last post.
                                In “Very nice” I meant to confirm the issue was solved by adding console.show(). :)

                                The file StaticDialog.cpp has a function makeRTLResource.
                                Within the function there is this if condition

                                Thank you very much for that too.
                                A couple of years ago Dave uploaded a PythonScript v1.1.1 without committing the changes.
                                As your script works perfectly, I’d rather keep using v1.1.1.

                                Many thanks again for your kind help. I do appreciate it.

                                Best regards.

                                1 Reply Last reply Reply Quote 0
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