Help to build PythonScript plugin
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Someone can help me to build PythonScript from source code ( https://github.com/bruderstein/PythonScript ) ?
I’m trying to do same as Appveyor script (official builder machine):- Using Microsoft visual studio 2017 community
- Using platform toolset v140_xp
- My Visual Studio install contains components “ATL Visual C++” and “MFC Visual C++”
The build fails on the link:
Severity Code Description Project File Line Suppression State
Error RC1015 cannot open include file ‘afxres.h’. PythonScript D:\dev\PythonScript\PythonScript\res\PythonScript.rc 10I need to compile it because I want to contribute for some minor GUI improvement.
Thanks -
I downloaded the repo, changed the PythonSettigns.props file to match
my python directories and compiled it.afxres is found here
...\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\atlmfc\include\afxres.hand it looks like it is defined via
$(VC_IncludePath)This stackoverflow post suggests it might be worth repairing the SDK installation.
Adding the directory to the PATH variable might be another way.
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Thanks @Ekopalypse for your fast answer. I’m still not able to compile despite your informations. I’m digging.
Here is the command that fails (rc.exe)
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\bin\rc.exe /D USING_V110_SDK71 /D _UNICODE /D UNICODE /l"0x0
409" /nologo /fo"Release\PythonScript.res" …\res\PythonScript.rc
…\res\PythonScript.rc(10): fatal error RC1015: cannot open include file ‘afxres.h’. [d:\dev\PythonScript\PythonScri
pt\project\PythonScript2010.vcxproj]doesn’t that speak to you ?
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@cmeriaux
You need to ask the author of the plugin, he generally does not have a manual for assembling the plugin. Perhaps additional components or libraries are needed. -
@Ekopalypse the Windows SDK reinstall didn’t work. However debugging wih proc monitor showned me the paths where RC.exe is looking for the header file.

So I did a copy of the necessary afxres.h in a local project folder and it works !!! I’m not proud of it but it makes the build OK.
Thanks for the help
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it looks that the general environment variables are defined in
Microsoft.Cpp.Common.propsfile which is located at
...\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargetsand the toolset specific props are read from
...\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Platforms\x64\PlatformToolsetsSo I assume that one of those props files point to an non-existent atl include path.
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