Transpose multiple selections
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@dkeenan7 said in Transpose multiple selections:
I tried
npp.AddShortcut("Transpose Selections", "Ctrl+Alt+0", transposeSelections)
The correct syntax is:
npp.AddShortcut("Transpose Selections", "Ctrl+Alt+0", function() transposeSelections() end)
The third parameter of
AddShortcut
is called a closure or anonymous function. It calls the actual handler functiontransposeSelections
. See >>> here <<<. -
@dinkumoil said in Transpose multiple selections:
The third parameter of AddShortcut is called a closure or anonymous function. It calls the actual handler function transposeSelections. See >>> here <<<.
Because transposeSelections has no parameters, it works just fine as a closure here without being anonymised. I only have to drop the trailing empty parentheses “()”.
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Here is a Transpose script that includes transposing characters either side of insertion points.
You will see that I have also added code to handle virtual space, when transposing the rows of a rectangular selection. If you apply it to sasumner’s example you will see that it does give a visual improvement, but still does not give the result I want. I believe my desired result can be achieved by inserting and removing real spaces. But that’s enough work for one day. :-)
-- Startup script for LuaScript plugin -- Changes will take effect once Notepad++ is restarted -- ================================================================================ -- Add a menu entry (intended for Ctrl+T shortcut) to transpose multiple selections -- by rotating them in the order they were selected, -- and to transpose characters either side of an insertion point, -- and to transpose lines if neither of the above apply. -- Modified from a script kindly written by Andreas Heim (dinkumoil), 2019-10-25 -- ================================================================================ -- Get text and virtual space of selection with index idx local function getSelectionNTextVirtual(idx) local str = editor:textrange(editor.SelectionNStart[idx], editor.SelectionNEnd[idx]) if not str then str = "" end local aVirt = editor.SelectionNAnchorVirtualSpace[idx] local cVirt = editor.SelectionNCaretVirtualSpace[idx] return str, aVirt, cVirt end -- Set text and virtual space of selection with index idx and readjust its span local function setSelectionNTextVirtual(idx, str, aVirt, cVirt) editor:SetTargetRange(editor.SelectionNStart[idx], editor.SelectionNEnd[idx]) editor:ReplaceTarget(str) editor.SelectionNCaret[idx] = editor.SelectionNAnchor[idx] + #str editor.SelectionNAnchorVirtualSpace[idx] = aVirt editor.SelectionNCaretVirtualSpace[idx] = cVirt end -- Is the given position at the start or end of a line? local function isStartOrEndOfLine(pos) local line, lineStart, lineEnd line = editor:LineFromPosition(pos) lineStart = editor:PositionFromLine(line) lineEnd = editor.LineEndPosition[line] return pos == lineStart or pos == lineEnd end -- Transpose the characters either side of the given position local function transposeCharactersAt(pos) local before = editor:PositionBefore(pos) -- Allow for multi-byte characters local after = editor:PositionAfter(pos) local str = editor:textrange(pos, after) -- Save the character to the right of the insertion point editor:SetTargetRange(pos, after) -- Target the character to the right of the insertion point editor:ReplaceTarget(editor:textrange(before, pos)) -- Replace the char to the right with the char to the left editor:SetTargetRange(before, pos) -- Target the character to the left of the insertion point editor:ReplaceTarget(str) -- Replace the char to the left with the saved char from the right end -- Transpose selections or characters or lines. -- If there is only one selection and it is non-empty or at the start or end of a line, then -- transpose the line with the one above it (the pre-existing Ctrl+T behaviour). -- If all selections are empty insertion points, then transpose the characters on either side of them -- unless they are at the start or end of a line -- If there are less than 2 selections, the standard Line Transpose function is used local function transposeSelectionsCharactersLines() -- According to the Scintilla documentation, there is always at least one selection local lastIdx = editor.Selections-1 -- Indexes for multiple selections are zero-based if editor.SelectionEmpty then -- If all selections are empty, i.e. consist only of an insertion point if lastIdx == 0 and isStartOrEndOfLine(editor.CurrentPos) then -- If there is only one selection and it's at the start or end of a line editor:LineTranspose() -- Transpose the current line with the one before else -- Else multiple empty selections or a single empty selection not at the start or end of a line editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit -- Transpose the characters on either side of each insertion point that is not at the start or end of a line for idx = 0, lastIdx do local pos = editor.SelectionNCaret[idx] if not isStartOrEndOfLine(pos) then -- If this empty selection is not at the start or end of a line transposeCharactersAt(pos) -- Transpose the characters either side of the given position -- For some unknown reason, the insertion point will now be to the left of both characters -- Put the insertion point back in between them, allowing for different numbers of bytes per character pos = editor:PositionAfter(editor.SelectionNCaret[idx]) editor.SelectionNAnchor[idx] = pos editor.SelectionNCaret[idx] = pos end end editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end else -- Else selections are not all empty if lastIdx == 0 then -- If there is only 1 selection editor:LineTranspose() -- Transpose the current line with the one before else -- Else there are 2 or more selections editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit -- Rotate selection contents between selections local lastStr, lastAVirt, lastCVirt = getSelectionNTextVirtual(lastIdx) -- Save the last selection including any virtual space for idx = lastIdx, 1, -1 do -- Shift the other selections along setSelectionNTextVirtual(idx, getSelectionNTextVirtual(idx-1)) end setSelectionNTextVirtual(0, lastStr, lastAVirt, lastCVirt) -- Make the first selection be the saved last selection editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end end end -- Add menu entry for transposing selections, characters or lines. -- The Ctrl+T shortcut may need to be added manually via -- Settings -> Shortcut Mapper -> Plugin commands -> Transpose Selections/Characters/Lines -> Modify. -- You can ignore the conflict with the shortcut for Scintilla SCI_LINETRANSPOSE. -- editor:ClearCmdKey(string.byte("T"), SCMOD_CTRL) npp.AddShortcut("Transpose Selections/Characters/Lines", "Ctrl+T", transposeSelectionsCharactersLines)
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Nice!
I believe my desired result can be achieved by inserting and removing real spaces.
I stay tuned!
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@dinkumoil @sasumner That was waaay harder than I expected. I was tearing out what little hair I have left, while debugging it. :-) I eventually started over from scratch with a blank sheet of paper on which I mapped out a grid of all the possible combinations of virtual space to the left and right of the selection and the replacement, and what should be done in each case, then simplified it Karnaugh-map style. And it finally does what I expect it to do with rectangular selections that include virtual space.
So, please install this script, map it to Ctrl+T, take your most ragged set of line endings, alt-select a rectangle through the middle of them and rotate them to your heart’s content.
That was a lot of work for a feature probably no-one will ever use. But I couldn’t let it beat me. :-)
But everyone can benefit from this script’s basic Ctrl+T functions of swapping two adjacent characters or swapping two disjoint selections. I used these myself several times while writing, and rewriting, the virtual rectangle code.
Thanks again dinkumoil, for introducing me to Lua and scripting of Notepad++. Here’s the final code:
-- Startup script for LuaScript plugin -- Changes will take effect once Notepad++ is restarted -- ================================================================================ -- Add a menu entry (intended for Ctrl+T shortcut) to transpose multiple selections -- (disjoint or rectangular) by rotating them in the order they were selected, -- and to transpose characters either side of an insertion point, -- and to transpose lines if neither of the above apply. -- Modified from a script kindly written by Andreas Heim (dinkumoil), 2019-10-25 -- ================================================================================ -- Get text of selection with index idx, converting any trailing virtual space to real spaces local function getSelectionNTextVirtual(idx) local startVirt = editor.SelectionNAnchorVirtualSpace[idx] -- Number of positions virtual anchor is past real anchor local endVirt = editor.SelectionNCaretVirtualSpace[idx] -- Number of positions virtual caret is past real caret if startVirt > endVirt then startVirt, endVirt = endVirt, startVirt end -- Ensure startVirt < endVirt local selStart = editor.SelectionNStart[idx] local selEnd = editor.SelectionNEnd[idx] local str = editor:textrange(selStart, selEnd) if not str then str = "" end -- The following line was added to give the behaviour I expect when transposing rectangular selections -- that contain virtual space. Dave Keenan, 2019-10-30 str = str .. string.rep(" ", endVirt - startVirt) -- Convert virtual space at the end of the selection into real spaces at the end of the string return str end -- Set text of selection with index idx, converting any trailing real spaces to virtual space local function setSelectionNTextVirtual(idx, str) local selStart = editor.SelectionNStart[idx] -- The start of the selection local selEnd = editor.SelectionNEnd[idx] -- The end of the selection local lineEnd = editor.LineEndPosition[editor:LineFromPosition(selEnd)] -- The end of the line that the selection ends on local startVirt = editor.SelectionNAnchorVirtualSpace[idx] -- The number of positions virtual anchor is past real anchor local endVirt = editor.SelectionNCaretVirtualSpace[idx] -- The number of positions virtual caret is past real caret if startVirt > endVirt then startVirt = endVirt end -- Ensure startVirt really is the starting virtual space -- The following section was added to give the behaviour I expect when transposing rectangular selections -- that contain virtual space. Dave Keenan, 2019-10-30 -- It has the unavoidable side effect of leaving no trailing spaces on any line that ends with a selection. -- This (fairly benign) side effect could be eliminated if Rotate Selections was implemented as a Scintilla method. -- If there is no text after the selection, convert any trailing spaces in the replacement into end virtual space -- and if the replacement is then empty, convert spaces before the selection into start virtual space, otherwise do the opposite conversion. endVirt = 0 -- Set end virtual space to a default value of zero if selEnd == lineEnd then -- If there is no text after the selection -- Convert any spaces at the end of the replacement string, into virtual space at the end of the new selection local origStrLen = #str -- Save the original string length str = string.gsub(str, " +$", "") -- Remove any trailing spaces endVirt = origStrLen - #str -- Set end virtual to the number of spaces removed. Assumes start virtual will be zero. May be modified below. -- If the replacement is now empty, convert spaces before the selection into start virtual space, otherwise do the opposite conversion if #str == 0 then -- If the replacement string is now empty -- Convert any real spaces before the selection, into virtual space local before = editor:PositionBefore(selStart) -- Get the character position before the present selection start while editor:textrange(before, selStart) == " " do -- While the character before the selection is a space editor:SetTargetRange(before, selStart) -- Target the space editor:ReplaceTarget("") -- Delete the space selStart = selStart - 1 -- Shift the real selection start back selEnd = selEnd - 1 -- Shift the real selection end back startVirt = startVirt + 1 -- Increment the start virtual space before = editor:PositionBefore(selStart) -- Get the character position before the new selection start end endVirt = endVirt + startVirt -- End virtual previously assumed start virtual was zero else -- Else the replacement string is not now empty -- Convert any virtual space before the selection, into real spaces editor:SetTargetRange(selStart, selStart) -- Target the start of the selection editor:ReplaceTarget(string.rep(" ", startVirt)) -- Insert a number of spaces corresponding to start virtual selStart = selStart + startVirt -- New start is old start plus the number of spaces inserted selEnd = selEnd + startVirt -- New end is old end plus the number of spaces inserted startVirt = 0 -- New start virtual is zero. End virtual is unchanged. end end -- Update the text and position and virtual space of the selection editor:SetTargetRange(selStart, selEnd) -- Target the existing selection position editor:ReplaceTarget(str) -- Replace the selection contents with the possibly-modified replacement string editor.SelectionNStart[idx] = selStart -- Set the selection start selEnd = selStart + #str -- Set the new selection end based on the length of the replacement string editor.SelectionNEnd[idx] = selEnd -- Set the selection end editor.SelectionNAnchorVirtualSpace[idx] = startVirt -- Update the selection start virtual space editor.SelectionNCaretVirtualSpace[idx] = endVirt -- Update the selection end virtual space end -- Is the given position at the start or end of a line? local function isStartOrEndOfLine(pos) local line, lineStart, lineEnd line = editor:LineFromPosition(pos) lineStart = editor:PositionFromLine(line) lineEnd = editor.LineEndPosition[line] return pos == lineStart or pos == lineEnd end -- Transpose the characters either side of the given position local function transposeCharactersAt(pos) local before = editor:PositionBefore(pos) -- Allow for multi-byte characters local after = editor:PositionAfter(pos) local str = editor:textrange(pos, after) -- Save the character after the insertion point editor:SetTargetRange(pos, after) -- Target the character after the insertion point editor:ReplaceTarget(editor:textrange(before, pos)) -- Replace the char before with the char after editor:SetTargetRange(before, pos) -- Target the character before the insertion point editor:ReplaceTarget(str) -- Replace the char before with the saved char from after end -- Transpose selections or characters or lines. -- If there is only one selection and it is non-empty or at the start or end of a line, then -- transpose the line with the one above it (the pre-existing Ctrl+T behaviour). -- If all selections are empty insertion points, then transpose the characters on either side of them -- unless they are at the start or end of a line. -- If there are 2 or more selections that are not all empty, rotate the selection contents between selections. local function transposeSelectionsCharactersLines() -- According to the Scintilla documentation, there is always at least one selection local lastIdx = editor.Selections-1 -- Indexes for multiple selections are zero-based if editor.SelectionEmpty then -- If all selections are empty, i.e. consist only of an insertion point if lastIdx == 0 and isStartOrEndOfLine(editor.CurrentPos) then -- If there is only one selection and it's at the start or end of a line editor:LineTranspose() -- Transpose the current line with the one before else -- Else multiple empty selections or a single empty selection not at the start or end of a line editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit -- Transpose the characters on either side of each insertion point that is not at the start or end of a line for idx = 0, lastIdx do local pos = editor.SelectionNCaret[idx] if not isStartOrEndOfLine(pos) then -- If this empty selection is not at the start or end of a line transposeCharactersAt(pos) -- Transpose the characters either side of the given position -- For some unknown reason, the insertion point will now be before both characters -- Put the insertion point back in between them, allowing for different numbers of bytes per character pos = editor:PositionAfter(editor.SelectionNCaret[idx]) editor.SelectionNAnchor[idx] = pos editor.SelectionNCaret[idx] = pos end end editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end else -- Else selections are not all empty if lastIdx == 0 then -- If there is only 1 selection editor:LineTranspose() -- Transpose the current line with the one before else -- Else there are 2 or more selections editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit -- Rotate selection contents between selections local lastStr = getSelectionNTextVirtual(lastIdx) -- Save the last selection including any virtual space for idx = lastIdx, 1, -1 do -- Shift the other selections along setSelectionNTextVirtual(idx, getSelectionNTextVirtual(idx-1)) end setSelectionNTextVirtual(0, lastStr) -- Make the first selection be the saved last selection editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end end end -- Add menu entry for transposing selections, characters or lines. -- The Ctrl+T shortcut may need to be added manually via -- Settings -> Shortcut Mapper -> Plugin commands -> Transpose Selections/Characters/Lines -> Modify. -- You can ignore the conflict with the shortcut for Scintilla SCI_LINETRANSPOSE. -- editor:ClearCmdKey(string.byte("T"), SCMOD_CTRL) -- Doesn't work npp.AddShortcut("Transpose Selections/Characters/Lines", "Ctrl+T", transposeSelectionsCharactersLines)
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I’d be pleased if a moderator would edit the above post so the code is syntax-highlighted as Lua. I learned how to do that a few minutes too late. :-) You could then delete this post. Thanks.
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For the general reader:
This script lets you correct common character-transposition typos, like “teh” instead of “the”, by clicking between the transposed characters (or arrow-keying back to between them) and hitting Ctrl+T. It also lets you swap two selections. You hold Ctrl to make the second selection. For example, you might want to swap the if and else code in a conditional.
The original function of Ctrl+T, i.e. swapping a line with the one above it, is still available by clicking at the start or end of a line, or by making a single non-empty selection anywhere in the line.
If you want to install Ctrl+T for “Transpose Selections/Characters/Lines” into Notepad++:
- Install the “LuaScript” plugin using Plugins -> Plugins Admin.
- Choose Plugins -> LuaScript -> Edit Startup Script, and paste in the code from this post:
https://community.notepad-plus-plus.org/topic/18415/transpose-multiple-selections/11 - Exit and relaunch Notepad++.
- Use Settings -> Shortcut Mapper -> Plugin commands -> Transpose Selections/Characters/Lines -> Modify, to add Ctrl+T as the shortcut. Ignore the conflict with the shortcut for Scintilla SCI_LINETRANSPOSE.
- Choose Settings -> Preferences -> Editing -> Multi-Edit Settings -> Enable.
Many thanks to @dinkumoil @sasumner and Neil Hodgson.
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Many thanks for that code and many respect for all the hard work!
I was tearing out what little hair I have left, while debugging it.
I thought so. ;-)
I’d be pleased if a moderator would edit the above post so the code is syntax-highlighted as Lua.
If you mean this syntax
```Lua some code ```
it doesn’t work, the forum doesn’t support Lua syntax highlighting. Above I’ve changed it to SQL as it uses the same syntax for line comments as Lua, thus it produces a result that is closest as possible to the desired result.
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Although it’s too late to solve the problem that @X had in this thread:
https://community.notepad-plus-plus.org/topic/18448/is-it-possible-to-switch-column-lines
I have addedReverse Selections/Characters Ctrl+Alt+Shift+T
to our transpose script. If you Alt-select a column, it will reverse the rows.We now have:
Transpose Selections/Characters/Lines Ctrl+T
(rotate forwards)
Rotate Backwards Selections/Characters Ctrl+Alt+T
Reverse Selections/Characters Ctrl+Alt+Shift+T
In the case of a single selection with 2 or more characters, each of the above will now rotate or reverse the characters in the selection.
It’s such a monster now, that I have to post it in two pieces. It exceeds the limit of 16 768 bytes for a post.
-- Copy into the startup script for the LuaScript plugin -- Changes will take effect once Notepad++ is restarted -- ================================================================================ -- Adds menu entries (intended for Ctrl+mod+T shortcuts) to transpose multiple selections -- (disjoint or rectangular) by rotating them in the order they were selected (Ctrl+T), -- or rotate them backwards (Ctrl+Alt+T), or reverse them (Ctrl+Alt+Shift+T), -- and to do the same with the characters of a single non-empty selection. -- and to transpose characters either side of an empty selection, -- and to transpose lines if none of the above apply. -- Modified from a script kindly written by Andreas Heim (dinkumoil), 2019-10-25 -- ================================================================================ -- Get the number of positions the virtual start is past the real start, for the selection with index idx local function getSelectionNStartVirtualSpace(idx) local anchor = editor.SelectionNAnchor[idx] local caret = editor.SelectionNCaret[idx] local anchorVirtual = editor.SelectionNAnchorVirtualSpace[idx] local caretVirtual = editor.SelectionNCaretVirtualSpace[idx] if anchor < caret or (anchor == caret and anchorVirtual < caretVirtual) then return anchorVirtual else return caretVirtual end end -- Get the number of positions the virtual end is past the real end, for the selection with index idx local function getSelectionNEndVirtualSpace(idx) local anchor = editor.SelectionNAnchor[idx] local caret = editor.SelectionNCaret[idx] local anchorVirtual = editor.SelectionNAnchorVirtualSpace[idx] local caretVirtual = editor.SelectionNCaretVirtualSpace[idx] if anchor < caret or (anchor == caret and anchorVirtual < caretVirtual) then return caretVirtual else return anchorVirtual end end -- Get text of selection with index idx, converting any trailing virtual space to real spaces local function getSelectionNTextVirtual(idx) local selStart = editor.SelectionNStart[idx] local selEnd = editor.SelectionNEnd[idx] local startVirtual = getSelectionNStartVirtualSpace(idx) -- Number of positions virtual start is past real start local endVirtual = getSelectionNEndVirtualSpace(idx) -- Number of positions virtual end is past real end local str = editor:textrange(selStart, selEnd) or "" -- The following section was added to give the behaviour I expect when transposing rectangular selections -- that contain virtual space. Dave Keenan, 2019-11-01 if selStart == selEnd then -- If the real part of the selection is empty endVirtual = endVirtual - startVirtual -- The virtual part that comes after, is the difference between end and start virtual -- else any start virtual is on a different line and so should not be subtracted from end virtual end str = str .. string.rep(" ", endVirtual) -- Convert virtual space at the end of the selection into real spaces at the end of the string return str end -- Set text of selection with index idx, converting any trailing real spaces to virtual space local function setSelectionNTextVirtual(idx, str) local selStart = editor.SelectionNStart[idx] -- The start of the selection local selEnd = editor.SelectionNEnd[idx] -- The end of the selection local lineEnd = editor.LineEndPosition[editor:LineFromPosition(selEnd)] -- The end of the line that the selection ends on local startVirt = getSelectionNStartVirtualSpace(idx) -- The number of positions virtual start is past real start -- The following section was added to give the behaviour I expect when transposing rectangular selections -- that contain virtual space. Dave Keenan, 2019-11-01 -- It has the fairly benign side effect of leaving no trailing spaces on any line that ends with a selection. -- If there is no text after the selection, convert any trailing spaces in the replacement into end virtual space -- and if the replacement is then empty, convert spaces before the selection into start virtual space, otherwise do the opposite conversion. local endVirt = 0 -- Set end virtual space to a default value of zero if selEnd == lineEnd then -- If there is no text after the selection -- Convert any spaces at the end of the replacement string, into virtual space at the end of the new selection local origStrLen = #str -- Save the original string length str = string.gsub(str, " +$", "") -- Remove any trailing spaces endVirt = origStrLen - #str -- Set end virtual to the number of spaces removed. Assumes start virtual will be zero. May be modified below. -- If the replacement is now empty, convert spaces before the selection into start virtual space, otherwise do the opposite conversion if #str == 0 then -- If the replacement string is now empty -- Convert any real spaces before the selection, into virtual space local before = editor:PositionBefore(selStart) -- Get the character position before the present selection start while editor:textrange(before, selStart) == " " do -- While the character before the selection is a space editor:SetTargetRange(before, selStart) -- Target the space editor:ReplaceTarget("") -- Delete the space selStart = selStart - 1 -- Shift the real selection start back selEnd = selEnd - 1 -- Shift the real selection end back startVirt = startVirt + 1 -- Increment the start virtual space before = editor:PositionBefore(selStart) -- Get the character position before the new selection start end endVirt = endVirt + startVirt -- End virtual previously assumed start virtual was zero else -- Else the replacement string is not now empty -- Convert any virtual space before the selection, into real spaces editor:SetTargetRange(selStart, selStart) -- Target the start of the selection editor:ReplaceTarget(string.rep(" ", startVirt)) -- Insert a number of spaces corresponding to start virtual selStart = selStart + startVirt -- New start is old start plus the number of spaces inserted selEnd = selEnd + startVirt -- New end is old end plus the number of spaces inserted startVirt = 0 -- New start virtual is zero. End virtual is unchanged. end end -- Update the text and position and virtual space of the selection editor:SetTargetRange(selStart, selEnd) -- Target the existing selection position editor:ReplaceTarget(str) -- Replace the selection contents with the possibly-modified replacement string editor.SelectionNStart[idx] = selStart -- Set the selection start selEnd = selStart + #str -- Set the new selection end based on the length of the replacement string editor.SelectionNEnd[idx] = selEnd -- Set the selection end -- Setting SelectionNStart and SelectionNEnd above, will have ensured that the anchor is the start -- and the caret is the end, so that the following will be valid. editor.SelectionNAnchorVirtualSpace[idx] = startVirt -- Update the selection start virtual space editor.SelectionNCaretVirtualSpace[idx] = endVirt -- Update the selection end virtual space end -- Is the given position at the start or end of a line? local function isStartOrEndOfLine(pos) local line, lineStart, lineEnd line = editor:LineFromPosition(pos) lineStart = editor:PositionFromLine(line) lineEnd = editor.LineEndPosition[line] return pos == lineStart or pos == lineEnd end -- Transpose the characters either side of the given position local function transposeCharactersAt(pos) local before = editor:PositionBefore(pos) -- Allow for multi-byte characters local after = editor:PositionAfter(pos) local str = editor:textrange(pos, after) -- Save the character after the insertion point editor:SetTargetRange(pos, after) -- Target the character after the insertion point. Doesn't work with different character widths if you go the other way first. editor:ReplaceTarget(editor:textrange(before, pos)) -- Replace the char after with the char before. editor:SetTargetRange(before, pos) -- Target the character before the insertion point editor:ReplaceTarget(str) -- Replace the char before with the saved char from after end -- Rotate the characters between the given positions local function rotateCharacters(start, endd) if start == endd then return end local after = endd local pos = editor:PositionBefore(endd) -- Allow for multi-byte characters if pos == start then return end local before = editor:PositionBefore(pos) local str = editor:textrange(pos, after) -- Save the last character while before > start do -- While we haven't reached the start editor:SetTargetRange(pos, after) -- Target the after character. Doesn't work with different character widths if you go the other way first. editor:ReplaceTarget(editor:textrange(before, pos)) -- Replace the after char with the before character -- Move backwards pos = before before = editor:PositionBefore(pos) after = editor:PositionAfter(pos) -- Can't just assign the previous pos, as the character width may have changed end editor:SetTargetRange(pos, after) -- Target the after character editor:ReplaceTarget(editor:textrange(before, pos)) -- Replace the after char with the before character editor:SetTargetRange(before, pos) -- Target the first character editor:ReplaceTarget(str) -- Replace the first character with the saved last character end -- Rotate the characters backwards between the given positions local function rotateCharactersBackwards(start, endd) -- This is tricky to make work with multi-byte characters, which include CR LF newlines. -- We can't simply reverse direction relative to the forward rotation function above. -- We still need to work backwards. if start == endd then return end local afterStart = editor:PositionAfter(start) if afterStart == endd then return end local posStr = editor:textrange(start, afterStart) -- Get the first character local pos = endd local before = editor:PositionBefore(endd) -- Allow for multi-byte characters while before > start do -- While we haven't reached the start local beforeStr = editor:textrange(before, pos) -- Save the before character editor:SetTargetRange(before, pos) -- Target the before character. editor:ReplaceTarget(posStr) -- Replace the before character with the saved present character posStr = beforeStr -- Replace the saved present character with the saved before character -- Move backwards pos = before before = editor:PositionBefore(pos) end editor:SetTargetRange(before, pos) -- Target the first character editor:ReplaceTarget(posStr) -- Replace the first character with the saved present character end -- Reverse the characters between the given positions local function reverseCharacters(start, endd) if start == endd then return end local afterStart = editor:PositionAfter(start) -- Allow for multi-byte characters if afterStart == endd then return end local beforeEnd = editor:PositionBefore(endd) while afterStart <= beforeEnd do -- While we haven't reached the middle local str = editor:textrange(beforeEnd, endd) -- Save the character from the last half editor:SetTargetRange(beforeEnd, endd) -- Target the character in the last half. Doesn't work with different character widths if you go the other way first. editor:ReplaceTarget(editor:textrange(start, afterStart)) -- Replace the char in the last half with its opposite in the first half editor:SetTargetRange(start, afterStart) -- Target the character in the first half editor:ReplaceTarget(str) -- Replace the char in the first half with the saved char from the last half -- Move inward start = editor:PositionAfter(start) -- Can't just assign afterStart, as the character width may have changed endd = editor:PositionBefore(endd) afterStart = editor:PositionAfter(start) beforeEnd = editor:PositionBefore(endd) end end
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-- Transpose selections or characters or lines. -- If there is 1 empty selection at the start or end of a line, then -- transpose the line with the one above it (the pre-existing Ctrl+T behaviour). -- If all selections are empty, then transpose the characters on either side of -- any that are not at the start or end of a line. -- If there is 1 non-empty selection, rotate its characters forward. -- If there are 2 or more selections that are not all empty, rotate the selection contents between selections. -- Useful for rotating the rows in a rectangular/column selection (Alt-select) local function transposeSelectionsOrCharactersOrLines() -- According to the Scintilla documentation, there is always at least one selection local lastIdx = editor.Selections - 1 -- Indexes for multiple selections are zero-based editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit if editor.SelectionEmpty then -- If all selections are empty, i.e. consist only of an insertion point if lastIdx == 0 and isStartOrEndOfLine(editor.CurrentPos) then -- If there is only one selection and it's at the start or end of a line editor:LineTranspose() -- Transpose the current line with the one before else -- Else multiple empty selections or a single empty selection not at the start or end of a line -- Transpose the characters on either side of each insertion point that is not at the start or end of a line for idx = 0, lastIdx do local pos = editor.SelectionNCaret[idx] if not isStartOrEndOfLine(pos) then -- If this empty selection is not at the start or end of a line transposeCharactersAt(pos) -- Transpose the characters either side of the given position -- The insertion point will now be before both characters -- Put the insertion point back in between them, allowing for different numbers of bytes per character pos = editor:PositionAfter(editor.SelectionNCaret[idx]) editor.SelectionNAnchor[idx] = pos editor.SelectionNCaret[idx] = pos end end end else -- Else selections are not all empty if lastIdx == 0 then -- If there is only 1 selection --[[ Alternative behaviour: editor:LineTranspose() -- Transpose the current line with the one before --]] -- Rotate the characters in the selection (ignores virtual space) local selStart = editor.SelectionNStart[0] local selEnd = editor.SelectionNEnd[0] rotateCharacters(selStart, selEnd) -- Restore the selection editor.SelectionNStart[0] = selStart editor.SelectionNEnd[0] = selEnd else -- Else there are 2 or more selections -- Rotate selection contents between selections local str = getSelectionNTextVirtual(lastIdx) -- Save the last selection including any virtual space for idx = lastIdx, 1, -1 do -- Shift the other selections along setSelectionNTextVirtual(idx, getSelectionNTextVirtual(idx-1)) end setSelectionNTextVirtual(0, str) -- Make the first selection be the saved last selection end end editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end -- Rotate selections backwards -- Useful for rotating the rows backwards in a rectangular/column selection (Alt-select) local function rotateSelectionsOrCharactersBackwards() -- According to the Scintilla documentation, there is always at least one selection local lastIdx = editor.Selections - 1 -- Indexes for multiple selections are zero-based editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit if lastIdx == 0 then -- If there is only 1 selection -- Rotate the characters backwards in the selection (ignores virtual space) local selStart = editor.SelectionNStart[0] local selEnd = editor.SelectionNEnd[0] rotateCharactersBackwards(selStart, selEnd) -- Restore the selection editor.SelectionNStart[0] = selStart editor.SelectionNEnd[0] = selEnd else -- Rotate selection contents backwards between selections local str = getSelectionNTextVirtual(0) -- Save the first selection including any virtual space for idx = 1, lastIdx do -- Shift the other selections along setSelectionNTextVirtual(idx-1, getSelectionNTextVirtual(idx)) end setSelectionNTextVirtual(lastIdx, str) -- Make the last selection be the saved first selection end editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end -- Reverse selections -- Useful for reversing the order of rows in a rectangular/column selection (Alt-select) local function reverseSelectionsOrCharacters() -- According to the Scintilla documentation, there is always at least one selection local lastIdx = editor.Selections - 1 -- Indexes for multiple selections are zero-based local lastSwap = editor.Selections // 2 - 1 editor:BeginUndoAction() -- Begin the sequence of actions to be undone or redone as a unit if lastIdx == 0 then -- If there is only 1 selection -- Reverse the characters in the selection (ignores virtual space) local selStart = editor.SelectionNStart[0] local selEnd = editor.SelectionNEnd[0] reverseCharacters(selStart, selEnd) -- Restore the selection editor.SelectionNStart[0] = selStart editor.SelectionNEnd[0] = selEnd else -- Else there are 2 or more selections -- Swap selection contents between opposite pairs of selections for idx = 0, lastSwap do local str = getSelectionNTextVirtual(lastIdx - idx) -- Save the later selection including any virtual space setSelectionNTextVirtual(lastIdx - idx, getSelectionNTextVirtual(idx)) -- Replace later selection with the opposite earlier selection setSelectionNTextVirtual(idx, str) -- Make the opposite earlier selection be the saved later selection end end editor:EndUndoAction() -- End the sequence of actions to be undone or redone as a unit end -- Add menu entry for transposing or rotating selections, characters or lines. -- The Ctrl+T shortcut may need to be added manually via -- Settings -> Shortcut Mapper -> Plugin commands -> Transpose Selections/Characters/Lines -> Modify. -- You can ignore the conflict with the shortcut for Scintilla SCI_LINETRANSPOSE. editor:ClearCmdKey(string.byte("T"), SCMOD_CTRL) -- This doesn't seem to work here npp.AddShortcut("Transpose Selections/Characters/Lines", "Ctrl+T", transposeSelectionsOrCharactersOrLines) -- Add menu entry for rotating selections backwards. npp.AddShortcut("Rotate Selections/Characters Backwards", "Ctrl+Alt+T", rotateSelectionsOrCharactersBackwards) -- Add menu entry for reversing selections. npp.AddShortcut("Reverse Selections/Characters", "Ctrl+Alt+Shift+T", reverseSelectionsOrCharacters)