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    PythonScript: Different behavior in script vs in immediate mode

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    • PeterJonesP
      PeterJones
      last edited by PeterJones

      PythonScript experts,

      I am getting different results when I send a specific message to a Notepad++ sub-window when I run it in a script compared to when I run it in immediate mode in the PythonScript console

      script

      # encoding=utf-8
      """
      I am going to take from dev-zoom-tooltips and Win32::Mechanize::NotepadPlusPlus/#65
      and see if I can force my extra toolbar section to be listed all the time...
      
      https://github.com/pryrt/Win32-Mechanize-NotepadPlusPlus/issues/65#issuecomment-904112745
      
      """
      
      from Npp import *
      import ctypes
      
      from ctypes.wintypes import BOOL, HWND, LPARAM
      WNDENUMPROC = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
      FindWindow = ctypes.windll.user32.FindWindowW
      SendMessage = ctypes.windll.user32.SendMessageW
      EnumChildWindows = ctypes.windll.user32.EnumChildWindows
      GetClassName = ctypes.windll.user32.GetClassNameW
      create_unicode_buffer = ctypes.create_unicode_buffer
      create_string_buffer = ctypes.create_string_buffer
      WM_USER = 0x400
      SB_SETPARTS = WM_USER + 4;
      SB_GETPARTS = WM_USER + 6;
      SB_SETTEXTA = WM_USER + 1
      SB_SETTEXTW = WM_USER + 11
      SB_GETTEXTA = WM_USER + 2
      SB_GETTEXTW = WM_USER + 13
      SB_GETTEXTLENGTHA = WM_USER + 3
      SB_GETTEXTLENGTHW = WM_USER + 12
      
      def get_sb_handle():
          get_sb_handle.HANDLE = None
      
          def EnumCallback(hwnd, lparam):
              curr_class = create_unicode_buffer(256)
              GetClassName(hwnd, curr_class, 256)
              if curr_class.value.lower() == "msctls_statusbar32":
                  get_sb_handle.HANDLE = hwnd
                  #console.write("\t{:8s}0x{:08x}\n".format("sbWnd:", hwnd))
                  return False
              return True
      
          EnumChildWindows(APP_HANDLE, WNDENUMPROC(EnumCallback), 0)
      
          return get_sb_handle.HANDLE
      
      if __name__ == '__main__':
          # editor.setStatusBar
      
          console.show()
          console.write(__file__ + "::" + __name__ + "\n")
          APP_HANDLE = FindWindow(u"Notepad++", None)
          console.write("\t{:32s}0x{:08x}\n".format("Notepad++ hWnd:", APP_HANDLE))
          STATUSBAR_HANDLE = get_sb_handle()
          console.write("\t{:32s}0x{:08x}\n".format("StatusBar hWnd:", STATUSBAR_HANDLE))
          for sec in range(6):
              ret = SendMessage(STATUSBAR_HANDLE, 0x040c, sec, 0)
              console.write("\tSendMessage(0x{:08x}, 0x{:04x}, {}, {}) => {}\n".format(STATUSBAR_HANDLE, 0x040c, sec, 0, ret))
      
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 0, 0)
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 1, 0)
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 2, 0)
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 3, 0)
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 4, 0)
          print SendMessage(STATUSBAR_HANDLE, 0x040c, 5, 0)
          print SendMessage
          # print SendMessage(0x00700c42, 0x040c, 0, 0)
      

      results

      comparing the output of the script, vs what I get when I do the SendMessage in immediate-mode in the PythonScript console.

      C:\usr\local\apps\notepad++\plugins\Config\PythonScript\scripts\dev-statusbar.py::__main__
      	Notepad++ hWnd:                 0x00430e42
      	StatusBar hWnd:                 0x00700c42
      	SendMessage(0x00700c42, 0x040c, 0, 0) => 0
      	SendMessage(0x00700c42, 0x040c, 1, 0) => 0
      	SendMessage(0x00700c42, 0x040c, 2, 0) => 0
      	SendMessage(0x00700c42, 0x040c, 3, 0) => 0
      	SendMessage(0x00700c42, 0x040c, 4, 0) => 0
      	SendMessage(0x00700c42, 0x040c, 5, 0) => 0
      0
      0
      0
      0
      0
      0
      <_FuncPtr object at 0x00000217BB9FB1E8>
      >>> SendMessage(0x00700c42, 0x040c, 0, 0)
      11
      >>> SendMessage(0x00700c42, 0x040c, 1, 0)
      28
      >>> SendMessage(0x00700c42, 0x040c, 2, 0)
      33
      >>> SendMessage(0x00700c42, 0x040c, 3, 0)
      15
      >>> SendMessage(0x00700c42, 0x040c, 4, 0)
      5
      >>> SendMessage(0x00700c42, 0x040c, 5, 0)
      3
      >>> SendMessage
      <_FuncPtr object at 0x00000217BB9FB1E8>
      

      background

      I was exploring some stuff involving the status bar in Perl (trying to make my “PerlScript” better), and got some functions working there that aren’t available in PythonScript. But I decided I wanted to also implement it in PythonScript, so that non-Perl users could benefit from what I added. Basically, I am trying to implement getStatusBar(sectionNum) using win32 api calls, since NPPM_* doesn’t include NPPM_GETSTATSUBAR despite having NPPM_SETSTATUSBAR, and thus PythonScript implements editor.setStatusBar(sectionNum, text) but not editor.getStatusBar(sectionNum).

      When debugging the whole getStatusBar function implemented in PythonScript, I found it was failing at the first SendMessage, so pared it down to just getting the string length of each status bar section. It worked perfectly with SendMessage(statusbar_hwnd, message_id=0x040c, sectionNum, 0) in Perl. And even from the PythonScript immediate window, those messages work right. But when I try to run it from an actual script in PythonScript, it always returns the text length of 0. As far as I can tell, I am passing the same values (and even using the same function reference / alias SendMessage ctypes…SendMessageW function, as can be seen when I print them out from the script and from the immediate window).

      But despite all that, the SendMessage calls are giving different answers in the two PythonScript environments. Since my immediate-mode used hardcoded values, I tried adding the line (commented out in the code listing above, since the hwnd is hardcoded) inside the script with all the parameters hardcoded, thinking maybe the PythonScript-to-ctypes-to-dll-function-call was having a type mismatch… but it still gave length 0 in the script and the correct length in immediate mode.

      I am out of ideas for what the difference is, so I am opening it up for comments.

      (Reference: even @Claudia-Frank’s 2017 example (which was one of the earliest statusbar-hacking scripts that I can find, and was the inspiration for my basic methodology) shows using the SB_GETTEXTLENGHTHW message in the script, but when I ran that script at home last night on v8.1.3 with PS v1.5.4, it always returns a length of 0 there, too.)

      –
      edit: added if __name__ == '__main__': and indentation, to make it importable

      PeterJonesP Alan KilbornA 2 Replies Last reply Reply Quote 1
      • PeterJonesP
        PeterJones @PeterJones
        last edited by

        @PeterJones said in PythonScript: Different behavior in script vs in immediate mode:

        (Reference: even @Claudia-Frank’s 2017 example (which was one of the earliest statusbar-hacking scripts that I can find, and was the inspiration for my basic methodology) shows using the SB_GETTEXTLENGHTHW message in the script, but when I ran that script at home last night on v8.1.3 with PS v1.5.4, it always returns a length of 0 there, too.)

        Interesting. I dug up a copy of NPP and PythonScript that were closer in time to Claudia’s post (NPP v7.3.3 Apr 2017 and PS v1.0.8 Apr 2018 – the oldest PS that has compiled zipfiles in github) … and Claudia’s script worked there… and so does mine.

        Sometime, I’ll have to try to bisect and figure out which version of NPP and/or PS caused that idiom to stop working.

        PeterJonesP 1 Reply Last reply Reply Quote 1
        • PeterJonesP
          PeterJones @PeterJones
          last edited by

          NPP v7.3.3-32bit and PS 1.5.4-32bit work on both the scripts, so it’s some change in Notepad++ itself that is causing that SendMessage to behave differently. I don’t know what change in Notepad++ would affect whether or not it receives seemingly-identical SendMessage signals, but …

          1 Reply Last reply Reply Quote 0
          • Alan KilbornA
            Alan Kilborn @PeterJones
            last edited by Alan Kilborn

            @PeterJones said in PythonScript: Different behavior in script vs in immediate mode:

            I am trying to implement getStatusBar(sectionNum) using win32 api calls, since NPPM_* doesn’t include NPPM_GETSTATSUBAR despite having NPPM_SETSTATUSBAR, and thus PythonScript implements editor.setStatusBar(sectionNum, text) but not editor.getStatusBar(sectionNum)

            So I dug through my code archive, and I found something that achieves the goal. Curiously, some notes about it lead back to that very same Claudia posting you cited.

            I gave this old code a run, expecting to see some interesting things like you wrote about. But no, it ran just fine (N++ 8.1.3, 32-bit, PS 1.5.4). I even gave it a spin under a relatively recent N++ (7.9.5) in 64-bit mode with PS1.5 – and it ran nicely there too.

            Here’s my version of the code (I’m sure “my” is a loose term, as I’m confident I wrote maybe 10%):

            # -*- coding: utf-8 -*-
            from __future__ import print_function
            
            from Npp import *
            import ctypes
            from ctypes.wintypes import BOOL, HWND, WPARAM, LPARAM, UINT
            
            def npp_get_statusbar(statusbar_item_number):
            
                WNDENUMPROC = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
                FindWindowW = ctypes.windll.user32.FindWindowW
                FindWindowExW = ctypes.windll.user32.FindWindowExW
                SendMessageW = ctypes.windll.user32.SendMessageW
                LRESULT = LPARAM
                SendMessageW.restype = LRESULT
                SendMessageW.argtypes = [ HWND, UINT, WPARAM, LPARAM ]
                EnumChildWindows = ctypes.windll.user32.EnumChildWindows
                GetClassNameW = ctypes.windll.user32.GetClassNameW
                create_unicode_buffer = ctypes.create_unicode_buffer
            
                SBT_OWNERDRAW = 0x1000
                WM_USER = 0x400; SB_GETTEXTLENGTHW = WM_USER + 12; SB_GETTEXTW = WM_USER + 13
            
                npp_get_statusbar.STATUSBAR_HANDLE = None
            
                def get_result_from_statusbar(statusbar_item_number):
                    assert statusbar_item_number <= 5
                    retcode = SendMessageW(npp_get_statusbar.STATUSBAR_HANDLE, SB_GETTEXTLENGTHW, statusbar_item_number, 0)
                    length = retcode & 0xFFFF
                    type = (retcode >> 16) & 0xFFFF
                    assert (type != SBT_OWNERDRAW)
                    text_buffer = create_unicode_buffer(length)
                    retcode = SendMessageW(npp_get_statusbar.STATUSBAR_HANDLE, SB_GETTEXTW, statusbar_item_number, ctypes.addressof(text_buffer))
                    retval = '{}'.format(text_buffer[:length])
                    return retval
            
                def EnumCallback(hwnd, lparam):
                    curr_class = create_unicode_buffer(256)
                    GetClassNameW(hwnd, curr_class, 256)
                    if curr_class.value.lower() == "msctls_statusbar32":
                        npp_get_statusbar.STATUSBAR_HANDLE = hwnd
                        return False  # stop the enumeration
                    return True  # continue the enumeration
            
                npp_hwnd = FindWindowW(u"Notepad++", None)
                #print('npph:', npp_hwnd)
                EnumChildWindows(npp_hwnd, WNDENUMPROC(EnumCallback), 0)
                #print('sbh:', npp_get_statusbar.STATUSBAR_HANDLE)
                if npp_get_statusbar.STATUSBAR_HANDLE: return get_result_from_statusbar(statusbar_item_number)
                assert False
            
            print(npp_get_statusbar(0))
            print(npp_get_statusbar(1))
            

            and here’s some sample output from the PS Console:

            Python file
            length : 2,439    lines : 55
            

            If this doesn’t help, I can dig in deeper, but right now, I’m not sure what I’d look at.

            Final note:
            To be honest, I searched my code archive first for SB_GETTEXTLENGHTHW, but didn’t get any hits. I found out that’s because you spelled it wrong (and I just copied from your post into my Find what) – an extra H that is really hard to see!

            PeterJonesP 2 Replies Last reply Reply Quote 1
            • PeterJonesP
              PeterJones @Alan Kilborn
              last edited by PeterJones

              @Alan-Kilborn said in PythonScript: Different behavior in script vs in immediate mode:

              I gave this old code a run, expecting to see some interesting things like you wrote about. But no, it ran just fine (N++ 8.1.3, 32-bit, PS 1.5.4). I even gave it a spin under a relatively recent N++ (7.9.5) in 64-bit mode with PS1.5 – and it ran nicely there too.

              Well, you just invalidated my next direction, because I had shown myself that 32b v7.6.3 + v1.5.4 worked, but 64b v7.6.3 + v1.5.4 failed, so I thought it was a bitness issue. But if v7.9.5-64 + PS1.5 works for you, then it’s not (just) bitness.

              Your script works for me under v8.1.4-64 and PS1.5.4, so I’ll try to figure out what’s different there. A quick glance tells me that it’s probably the SendMessageW.restype/.argtypes, which you define but I don’t. But I’ll know more when I get another chance to experiment.

              Thanks for the help.

              SB_GETTEXTLENGHTHW, but didn’t get any hits. I found out that’s because you spelled it wrong (and I just copied from your post into my Find what) – an extra H that is really hard to see!

              It was right in my code. :-)

              1 Reply Last reply Reply Quote 1
              • EkopalypseE
                Ekopalypse
                last edited by

                Just a note: pay attention to how SendMessage is defined.
                Since the PythonScript plugin behaves more or less like the Python REPL,
                i.e. it remembers what has been used, it is important to make sure that one script
                does not overwrites function definitions that have already been defined by another script.

                Alan KilbornA 1 Reply Last reply Reply Quote 3
                • Alan KilbornA
                  Alan Kilborn @Ekopalypse
                  last edited by

                  @Ekopalypse said in PythonScript: Different behavior in script vs in immediate mode:

                  Just a note: pay attention to how SendMessage is defined.

                  Since the PythonScript plugin behaves more or less like the Python REPL,

                  i.e. it remembers what has been used, it is important to make sure that one script

                  does not overwrites function definitions that have already been defined by another script.

                  So…actually I have that kind of stuff in a file that I import from startup.py. So that way I think I am following your advice…every script gets the same definitions.

                  The downside is that if I want to share a script, I have to copy some definitions from that file into the script to share before publishing. AND I always test it in a “fresh” N++/PS, both 32 and 64 bit.

                  EkopalypseE 1 Reply Last reply Reply Quote 3
                  • EkopalypseE
                    Ekopalypse @Alan Kilborn
                    last edited by

                    @Alan-Kilborn

                    Yes, that’s how it should be done to avoid misconduct.

                    PeterJonesP 1 Reply Last reply Reply Quote 0
                    • PeterJonesP
                      PeterJones @Alan Kilborn
                      last edited by

                      @Alan-Kilborn ,

                      adding

                      from ctypes.wintypes import BOOL, HWND, WPARAM, LPARAM, UINT
                      LRESULT = LPARAM
                      ...
                      SendMessage.restype = LRESULT
                      SendMessage.argtypes = [ HWND, UINT, WPARAM, LPARAM ]
                      

                      to the script I posted above makes it work with NPPv8.1.4-64 + PSv1.5.4-64, so it was just parameter/return-type issues.

                      pay attention to how SendMessage is defined.

                      I had confirmed that there wasn’t a previous definition of SendMessage that was conflicting – and as my prints above showed, the same SendMessage was being called both in the script and in the immediate-mode. That makes me a little surprised that it gave different results in immediate mode… but I’m glad it did; if I had never gotten a good return value, I might have given up without every posting for help.

                      But yes, my plan was to add encapsulation (similar to what Alan showed in his script), so in the end, name collisions wouldn’t be a problem

                      Alan KilbornA 1 Reply Last reply Reply Quote 0
                      • Alan KilbornA
                        Alan Kilborn @PeterJones
                        last edited by Alan Kilborn

                        @PeterJones said in PythonScript: Different behavior in script vs in immediate mode:

                        I had confirmed that there wasn’t a previous definition of SendMessage that was conflicting

                        It is interesting.
                        Without any predefinition, the argtypes for SendMessageW is None.
                        If it doesn’t work without the end-user defining some argtypes first, it seems, well, less than useful.
                        Or maybe I’m missing something.
                        Or maybe ctypes is just too magical and mystical for me.

                        PeterJonesP 1 Reply Last reply Reply Quote 1
                        • PeterJonesP
                          PeterJones @Alan Kilborn
                          last edited by

                          @Alan-Kilborn said in PythonScript: Different behavior in script vs in immediate mode:

                          Or maybe ctypes is just too magical and mystical for me.

                          Probably for all of us.

                          I compared the results of SendMessage.argtypes = [ HWND, UINT, WPARAM, LPARAM ] and then printing SendMessage.argtypes under both 32bit and 64bit.

                          • 64bit = [<class 'ctypes.c_void_p'>, <class 'ctypes.c_ulong'>, <class 'ctypes.c_ulonglong'>, <class 'ctypes.c_longlong'>]
                          • 32bit = [<class 'ctypes.c_void_p'>, <class 'ctypes.c_ulong'>, <class 'ctypes.c_ulong'>, <class 'ctypes.c_long'>]

                          Since the 32bit is long-based all the way across, then it probably has no compatibility problems (which is why it worked for me); whereas 64bit requires longlong-based for the WPARAM and LPARAM, so there was probably a data size issue (without telling it that, maybe Python was only sending 8bytes of data rather than 16bytes, which was then not a valid SendMessage data packet.)

                          1 Reply Last reply Reply Quote 0
                          • PeterJonesP
                            PeterJones @Ekopalypse
                            last edited by

                            @Ekopalypse / @Alan-Kilborn

                            Do either of you know (or anyone else who reads this thread): for the ctypes.create_unicode_buffer, when you assign the results to a variable, if that variable later gets deleted (or goes out of scope), does the virtual buffer that was created also get freed, or will there be a memory leakage issue?

                            In Perl, the AllocateVirtualBuffer has a paired FreeVirtualBuffer to make sure that the allocated memory gets freed to prevent leakage.

                            So is going out of scope or using del sufficient to free that memory in ctypes? Or is there a paired ctypes.delete_unicode_buffer() or some such phrasing that I wasn’t finding?

                            When I was debugging a related function that was allocating buffers in pythonscript, I was occasionally crashing Notepad++. When I clean things up and encapsulate, maybe that portion will work right; but if not, I wanted to make sure I was using best-practices on the mutable memory allocation.

                            1 Reply Last reply Reply Quote 1
                            • EkopalypseE
                              Ekopalypse
                              last edited by

                              I’m not sure if I understand this discussion correctly, but as I understand it, interacting with the C/C++ API using ctypes works like this.
                              In general, it is better to create function signatures like.

                              SendMessage = ctypes.WinDLL('user32').SendMessageW
                              SendMessage.restype = LRESULT
                              SendMessage.argtypes = [ HWND, UINT, WPARAM, LPARAM ]
                              

                              instead of calling SendMessage with some parameters and letting ctypes try to figure out what and how to interpret them.
                              You have to worry about different sized pointers/types for x86 and x64 architectures.
                              Using e.g. wintypes.LPARAM etc… helps in such cases, but when interacting with non-Windows C APIs, you have to take care of it manually.

                              The SendMessage API itself is a special case anyway, as it is not always immediately clear what is being done.
                              The function is … a message handler … that delivers the provided information to the addressed window handle.
                              Only the receiver knows what to do with this message, e.g. is LPARAM a pointer to something or is it a value.
                              Which brings me to the point of how big such a message is. I would expect it to be 28 bytes on 64bit and 16 bytes on x86.

                              hwnd = pointer (8 or 4 bytes)
                              msg = unsigned int (always 4 bytes)
                              wparam = unsigned INT_PTR (8 or 4 bytes - NOTE, this is not a pointer but an architecture dependent integer)
                              lparam = signed INT_PTR (8 or 4 bytes - not a pointer, but an architecture dependent integer)
                              

                              As for create_unicode_buffer, there is no counterpart that releases the buffer, other than the normal
                              variable-goes-out-of-scope-run-garbage-collection mechanism.
                              That is, as long as there is a reference to a variable, the GC (garbage collector) does not release it, which also means that del neither releases objects nor tells the GC to do so, but merely reduces the reference count to that object.
                              If it is 0 after that, GC kicks in and does its work.
                              So, in my opinion, the del statement is only needed when objects are created outside the GC controlled area.
                              I have not yet found such a case with the PythonScript plugin.

                              PeterJonesP 1 Reply Last reply Reply Quote 2
                              • PeterJonesP
                                PeterJones @Ekopalypse
                                last edited by PeterJones

                                Status Bar Manipulation Allowing Extra Status Bar Section

                                Complete example:

                                • implements a class for StatusBar manipulation
                                • includes a method which adds an extra StatusBar section
                                • includes an example callback to force it to a particular string
                                  (this could be changed so the callback puts some piece of particular
                                  info into the status bar)
                                • shows a 10sec example of it being used; note, because Notepad++ resets
                                  the status bar every time it changes tabs, you can see it flashing
                                  frequently. After that 10s, the callback will be cleared.

                                You can take that concept and get rid of the clear-after-10s, which will mean that the status bar will continue to add that section as needed and display your information.

                                Because it’s fighting Notepad++ for control of the status bar, things like toggling to a different tab or different view (or from one of the panels back to an editor tab) will cause Notepad++ to reset the status bar, then the UPDATEUI will trigger the callback to update the statusbar. This may cause unpleasant flashing of the status bar if you are changing tabs or panels frequently.0

                                # encoding=utf-8
                                """StatusBar Manipulation
                                
                                !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                                !!! USER WARNING: STATUS BAR MAY FLASH DURING UPDATE !!!
                                !!! FLASH-SENSITIVE USERS SHOULD NOT USE THIS SCRIPT !!!
                                !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                                
                                Complete example:
                                * implements a class for StatusBar manipulation
                                * includes a method which adds an extra StatusBar section
                                * includes an example callback to force it to a particular string
                                    (this could be changed so the callback puts some piece of particular
                                    info into the status bar)
                                * shows a 10sec example of it being used; note, because Notepad++ resets
                                    the status bar every time it changes tabs, you can see it flashing
                                    frequently
                                """
                                
                                from Npp import *
                                import ctypes
                                from ctypes.wintypes import BOOL, HWND, WPARAM, LPARAM, UINT
                                from struct import pack, unpack
                                from time import sleep
                                
                                class _SB(object):
                                    """refer to these values as _SB.xxxx elsewhere"""
                                    LRESULT = LPARAM
                                    WNDENUMPROC = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
                                    WM_USER = 0x400
                                    SB_SETPARTS = WM_USER + 4
                                    SB_GETPARTS = WM_USER + 6
                                    SB_SETTEXTA = WM_USER + 1
                                    SB_SETTEXTW = WM_USER + 11
                                    SB_GETTEXTA = WM_USER + 2
                                    SB_GETTEXTW = WM_USER + 13
                                    SB_GETTEXTLENGTHA = WM_USER + 3
                                    SB_GETTEXTLENGTHW = WM_USER + 12
                                    SBT_OWNERDRAW = 0x1000
                                    ctypes.windll.user32.SendMessageW.restype = LRESULT
                                    ctypes.windll.user32.SendMessageW.argtypes = [ HWND, UINT, WPARAM, LPARAM ]
                                
                                _SB() # call it to initialize
                                
                                
                                class NppStatusBar(object):
                                    """implement a class wrapper around the status bar"""
                                
                                    def __init__(self):
                                        self._APP = None
                                        self._HANDLE = None
                                
                                        def EnumCallback(hwnd, lparam):
                                            curr_class = ctypes.create_unicode_buffer(256)
                                            ctypes.windll.user32.GetClassNameW(hwnd, curr_class, 256)
                                            if curr_class.value.lower() == "msctls_statusbar32":
                                                self._HANDLE = hwnd
                                                #console.write("\t{:32s}0x{:08x}\n".format("sbWnd:", hwnd))
                                                return False
                                            return True
                                
                                        # console.write("\n" + __file__ + "::" + str(self.__class__) + "\n")
                                        self._APP = ctypes.windll.user32.FindWindowW(u"Notepad++", None)
                                        # console.write("\t{:32s}0x{:08x}\n".format("Notepad++ hWnd:", self._APP))
                                        ctypes.windll.user32.EnumChildWindows(self._APP, _SB.WNDENUMPROC(EnumCallback), 0)
                                        # console.write("\t{:32s}0x{:08x}\n".format("StatusBar hWnd:", self._HANDLE))
                                
                                        self.__debugStatusBarSections()
                                
                                    def __debugStatusBarSections(self):
                                        for sec in [STATUSBARSECTION.DOCTYPE,STATUSBARSECTION.DOCSIZE,STATUSBARSECTION.CURPOS,STATUSBARSECTION.EOFFORMAT,STATUSBARSECTION.UNICODETYPE,STATUSBARSECTION.TYPINGMODE]:
                                            self.getStatusBarText(sec)
                                
                                    def getStatusBarText(self, sec):
                                        section = int(sec)
                                        retcode = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_GETTEXTLENGTHW, section, 0)
                                        length = retcode & 0xFFFF
                                        sbtype = (retcode>>16) & 0xFFFF
                                        assert (sbtype != _SB.SBT_OWNERDRAW)
                                        text_buffer = ctypes.create_unicode_buffer(length)
                                        retcode = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_GETTEXTW, section, ctypes.addressof(text_buffer))
                                        text = '{}'.format(text_buffer[:length])
                                        del text_buffer
                                        # console.write("\tSendMessage(0x{:08x}, 0x{:04x}, {:d}, {:d}) => 0x{:04x} 0x{:04x} \"{:s}\"\n".format(self._HANDLE, _SB.SB_GETTEXTLENGTHW, section, 0, sbtype, length, text))
                                        return text
                                
                                    def setStatusBarText(self, sec, txt):
                                        section = int(sec)
                                        if section <= 5:
                                            notepad.setStatusBar(STATUSBARSECTION.values[sec], txt)
                                        else:
                                            nChars = len(txt)
                                            text_buffer = ctypes.create_unicode_buffer(nChars)
                                            text_buffer[:nChars] = txt[:nChars]
                                            # console.write(repr(text_buffer))
                                            retcode = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_SETTEXTW, section, ctypes.addressof(text_buffer))
                                            del text_buffer
                                            # console.write("\t...\n")
                                            # sleep(1)
                                            # console.write("\t... done\n")
                                
                                    def getStatusBarNumberOfSections(self):
                                        nParts = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_GETPARTS, 0, 0)
                                        return nParts & 0xFFFF
                                
                                    def getStatusBarParts(self):
                                        nParts = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_GETPARTS, 0, 0)
                                        # console.write("getStatusBarParts() -> nParts = {}\n".format(nParts))
                                        nBytes = 4 * nParts
                                        buf = ctypes.create_string_buffer(nBytes)
                                        retcode = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_GETPARTS, nParts, ctypes.addressof(buf))
                                        #retcode = SendMessage(sb7_StatusBarCallback.STATUSBAR_HANDLE, SB_GETPARTS, nParts, buf)
                                        # console.write("\tretcode = {}\n".format(retcode))
                                        ints = unpack('i'*nParts, buf[:nBytes])
                                        # console.write("\tbuf = {:s} = {:s}\n".format(repr(buf[:nBytes]), ints))
                                        del buf
                                        return ints
                                
                                    def setStatusBarParts(self, *args):
                                        # console.write("setStatusBarParts({:s})\n".format(args))
                                        nParts = len(args)
                                        nBytes = 4 * nParts
                                        buf = ctypes.create_string_buffer(nBytes)
                                        buf[:nBytes] = pack('i'*nParts, *args)
                                        # console.write("\tedit buf = {:s} = {:s}\n".format(repr(buf[:nBytes]), unpack('i'*nParts, buf[:nBytes]) ))
                                        retcode = ctypes.windll.user32.SendMessageW(self._HANDLE, _SB.SB_SETPARTS, nParts, ctypes.addressof(buf))
                                        # console.write("\tretcode = {}\n".format(retcode))
                                
                                    def addStatusBarSection(self, text, width):
                                        # console.write("addStatusBarSection({:s})\n".format(text))
                                        oldParts = self.getStatusBarParts()
                                        nParts = len(oldParts)
                                        subtract = int(width / nParts)
                                        scaled = map(lambda x: x-subtract, oldParts)
                                        scaled.append( oldParts[-1] )
                                        self.setStatusBarParts( *scaled )
                                        self.setStatusBarText( nParts, text )
                                
                                    def example_setSeventhSection(self, txt, width):
                                        """
                                        If there are 7 sections, update text;
                                        if less, add a section and
                                        """
                                        n = self.getStatusBarNumberOfSections()
                                        if n==7:
                                            self.setStatusBarText(n-1, txt)
                                        else:
                                            self.addStatusBarSection(txt, width)
                                
                                if __name__ == '__main__':
                                    def example_callback(args):
                                        sb.example_setSeventhSection("Example", 360)
                                
                                    console.show()
                                    sb = NppStatusBar()
                                    editor.callback(example_callback, [SCINTILLANOTIFICATION.UPDATEUI])
                                    example_callback(None) # call it once to update the UI manually
                                    console.write("For the next 10s, should say Example... \n")
                                    console.write("... even if you UpdateUI (change tabs, etc)\n")
                                    sleep(10)
                                    editor.clearCallbacks(example_callback)
                                    console.write("... DONE.  The next UpdateUI will clear it.\n")
                                

                                –
                                edit: added if __name__ == '__main__': and indentation, to make it importable

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