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    Little Dialog-wrapper for PythonScript

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    • EkopalypseE
      Ekopalypse @Alan Kilborn
      last edited by

      @Alan-Kilborn

      You have an initial state when you start the dialog and from there I would use the control events to get the values you need. Something like

      from WinDialog import Dialog, CheckBoxButton
      from WinDialog.controls.button import BST
      
      class Example(Dialog):
          def __init__(self):
              super().__init__(size=(100, 100))
              self.counter = 0
              self.btn1 = CheckBoxButton(title='Click me', position=(35, 40), size=(50, 14))
              self.btn1.onClick = self.on_click
              self.show()
      
          def initialize(self):
              self.btn1.setCheckState(BST.CHECKED)
              
          def on_click(self):
              self.counter += 1
              
      e = example()
      print(e.counter)
      
      Alan KilbornA 2 Replies Last reply Reply Quote 1
      • Alan KilbornA
        Alan Kilborn @Ekopalypse
        last edited by Alan Kilborn

        @Ekopalypse said in Little Dialog-wrapper for PythonScript:

        … use the control events to get the values you need.

        Sure, but that’s the obvious case.

        That’s why I specifically asked MV “…if user presses Esc to close the dialog, or presses the red X in the title bar of the dialog…”

        As far as I can tell, and yes I’ve read some of the docs now :-), these aren’t capturable events?

        Michael VincentM 1 Reply Last reply Reply Quote 0
        • Alan KilbornA
          Alan Kilborn @Ekopalypse
          last edited by Alan Kilborn

          @Ekopalypse

          BTW, I sort of missed this at first from the github page:

          help(WinDialog)

          I guess I’m just not used to documentation being provided in only this way, at least not any more. It’s totally fine, though, just maybe not super obvious for a newbie (would there be any newbies wanting to experiment with LDW??).

          So maybe I’ll offer this on the off-chance that a newbie is reading; this is what I did to make it easier to refer to (note: nothing rocket sciencey here…):

          • go to PythonScript console window area, right-click, and choose Clear from the popup menu
          • at the >>> prompt, type import WinDialog and press return
          • type help(WinDialog) and press return
          • right-click again and choose Select All and then press Ctrl+c
          • create a new tab in Notepad++ and paste there
          • save the tab for later reference
          1 Reply Last reply Reply Quote 2
          • Michael VincentM
            Michael Vincent @Alan Kilborn
            last edited by

            @Alan-Kilborn said in Little Dialog-wrapper for PythonScript:

            That’s why I specifically asked MV “…if user presses Esc to close the dialog, or presses the red X in the title bar of the dialog…”

            They get saved. That’s why I use a return class object that’s part of the main script. So in the example I provided, I want to remember the setting for “ignore case” and “regex” so the checkboxes have an onClick event that toggles the boolean value stored in the return class.

                def on_case(self):
                    self.ret.IGNORECASE = not self.ret.IGNORECASE
            
                def on_regex(self):
                    self.ret.REGEX = not self.ret.REGEX
            

            That happens whenever the users clicks the checkbox. So if they later just press ‘Esc’ or red ‘X’, the value has already been stored and then next time it launches, it is checked (or unchecked) appropriately in the initialize().

            Cheers.

            Alan KilbornA 1 Reply Last reply Reply Quote 0
            • Alan KilbornA
              Alan Kilborn @Michael Vincent
              last edited by Alan Kilborn

              @Michael-Vincent said in Little Dialog-wrapper for PythonScript:

              They get saved.

              It’s not what I was truly getting at, but I understand how you’ve made it work. Thanks.

              EkopalypseE 1 Reply Last reply Reply Quote 1
              • EkopalypseE
                Ekopalypse @Alan Kilborn
                last edited by

                @Alan-Kilborn

                I don’t seem to understand your use case.

                If I want to know if a user either pressed ESC or clicked close_X to simply exit the dialog without anything being triggered by the dialog, then I would start the dialog with a variable has_been_cancelled=True and override it with the click event of the “normal” exit_dialog_button.

                If that’s not what you’re looking for, maybe you can specify a simple scenario of what should be handled?

                Alan KilbornA 1 Reply Last reply Reply Quote 1
                • Alan KilbornA
                  Alan Kilborn @Ekopalypse
                  last edited by

                  @Ekopalypse

                  I meant an optional user (the programmer-user) function that gets called when the dialog is closing, by whatever means. Then there’s a chance to do things at that point, much like, but the opposite of initialize(). Maybe I will think about working on that kind of thing, along with enabling/disabling of controls.

                  1 Reply Last reply Reply Quote 1
                  • Alan KilbornA Alan Kilborn referenced this topic on
                  • Alan KilbornA
                    Alan Kilborn
                    last edited by Alan Kilborn

                    My very first script using this wrapper is HERE !!

                    I think it turned out pretty well and puts this wrapper through its paces. :-)

                    About the only annoying thing is that the dialog is modal, i.e., one can’t switch between it and the Notepad++ editor window. This is annoying because one can do this with Notepad++'s Find window, and thus one gets used to this behavior.

                    Maybe another suggested extension is that if the dialog (is made modeless) and loses input focus, the script ends and the dialog disappears. Sure, the user would have to restart the script (via assigned keycombo) after working in the editor window, but this isn’t too bad. The restarted script would pick up right where the closed one was (with all settings intact).

                    PeterJonesP 1 Reply Last reply Reply Quote 2
                    • PeterJonesP
                      PeterJones @Alan Kilborn
                      last edited by PeterJones

                      @Alan-Kilborn said,

                      My very first script using this wrapper is HERE !!

                      And in chat, he asked me to give it a test drive.

                      From the user perspective, I was able to follow the instructions on @Ekopalypse’s GitHub page to get the WinDialog directory installed in my instance, and @Alan-Kilborn’s instructions to run his wrapper. So “yay” for sufficient “installation” instructions on both. :-)

                      About the only annoying thing is that the dialog is modal, i.e., one can’t switch between it and the Notepad++ editor window. This is annoying because one can do this with Notepad++'s Find window, and thus one gets used to this behavior.

                      Indeed. Even after having read this paragraph, and knowing that it was modal, I still tried to change my selection in the editor without closing the dialog. So yes, having a modeless option for dialogs would definitely help with the user interface.

                      Maybe another suggested extension is that if the dialog (is made modeless) and loses input focus, the script ends and the dialog disappears. Sure, the user would have to restart the script (via assigned keycombo) after working in the editor window, but this isn’t too bad. The restarted script would pick up right where the closed one was (with all settings intact).

                      Ah, I assume this was the use-case for you wanting to capture the ESC / X events <update>-- whoops, left that sentence hanging, without explaining that I meant that I thought you wanted it to be able to save settings, without having an OK button. I might recommend seeing if you can get on-changed events for the individual settings controls, and have them save their settings, whether or not OK (or, in your case, Count) is eventually pressed</update>

                      (And sorry, Alan, I know you were encouraging me to comment on the LittleDialogWrapper aspects as well – presumably from a developer perspective – to see if I could put it through more paces. But until I switch over to PS3 whenever it’s out of alpha, I’m not likely to incorporate LittleDialogWrapper into any of my scripts, because my PS installation is going to stay at whichever can be easily found in Plugins Admin, so that when I’m trying to help users with PS solutions, they won’t have an extra step of installing the alpha version of the plugin manually, or so I don’t have to go switch to a different instance of Notepad++ compared to my normal workflow. So all I’ve got for now is what I said in April, and my brief user-perspective comments in this post.)

                      Alan KilbornA 1 Reply Last reply Reply Quote 1
                      • Alan KilbornA
                        Alan Kilborn @PeterJones
                        last edited by Alan Kilborn

                        @PeterJones

                        I assume this was the use-case for you wanting to capture the ESC / X events

                        My points about “modeless” and “easier saving of settings” were totally separate.

                        I wasn’t really saying that the dialog should truly be “modeless”, because if it were, users would attempt to run other scripts after refocusing the editing window (leaving the dialog open), and PythonScript, presumably for good reasons, disallows running a second script while a first is running.

                        So my thinking was the dialog script could end when focus is lost, to be restored when next invoked. (Ah, okay, I see the relationship of “saving the settings” – but truly, this was an earlier, separate point).


                        I might recommend seeing if you can get on-changed events for the individual settings controls, and have them save their settings

                        Sure. Again, my earlier point was that this is “drudge work”. I have to have a “click” event on every control, even one that normally doesn’t need one, just for saving its state?? How about just a single function that gets called, whenever the dialog is about to close, by any means, that allows me to do “cleanup”, be it saving settings or something else?


                        But until I switch over to PS3 …

                        I decided to make the switch recently, although I still have to sort out some things that don’t work in scripts I had totally working under PS2.

                        In general, I think it is time to move forward on this. PS3 may never come out of “alpha”, because what keeps it there (lack of old encoding support) doesn’t seem to get worked on.

                        It seems reasonable that the PS developers make v. 3.x the one that Plugins Admin installs, but keep 2.x around for those that use scripting with dated encodings. Or heck, even make BOTH PS3 and PS2 installable via Plugins Admin.

                        1 Reply Last reply Reply Quote 2
                        • Alan KilbornA
                          Alan Kilborn
                          last edited by Alan Kilborn

                          Preview of the PR for enable/disable of controls:

                          In __control_template.py, at the bottom, add two member functions to the Control class:

                          def enable(self, e : bool) -> bool: return True if WinDLL('user32').EnableWindow(self.hwnd, e) else False
                          
                          def isEnabled(self) -> bool: return True if WinDLL('user32').IsWindowEnabled(self.hwnd) else False
                          

                          And of course, near the top of the file:

                          from ctypes import WinDLL
                          
                          1 Reply Last reply Reply Quote 1
                          • Alan KilbornA Alan Kilborn referenced this topic on
                          • SN-CHS
                            SN-CH
                            last edited by

                            @Ekopalypse, @Alan-Kilborn

                            Good afternoon,

                            I would appreciate if you could give me a word of advice.

                            I wonder if solution of this thread can help me to solve the following task: I need to pass integer argument to the Python script I run in N++ with PythonScript. Does it make sense to use this wrapper or is it an overkill because there is an easier way to do this?

                            Alan KilbornA 1 Reply Last reply Reply Quote 1
                            • Alan KilbornA
                              Alan Kilborn @SN-CH
                              last edited by Alan Kilborn

                              @SN-CH

                              I need to pass integer argument to the Python script I run… Does it make sense to use this wrapper or is it … overkill because there is an easier way…?

                              It sounds like it would be overkill, but only you can judge that.

                              About the simplest way to achieve what you are asking for is:

                              z = notepad.prompt('prompt text:', 'title bar of window', '')
                              if z is not None:
                                  z = int(z)
                                  print(z)
                              

                              which will give you a (no frills) window to enter your integer into:

                              9143568b-5e65-4ebf-aac6-2d5e3a9007ac-image.png

                              1 Reply Last reply Reply Quote 4
                              • SN-CHS
                                SN-CH
                                last edited by

                                @Alan-Kilborn said in Little Dialog-wrapper for PythonScript:

                                z = notepad.prompt(‘prompt text:’, ‘title bar of window’, ‘’)

                                Works perfectly. Much appreciated.

                                1 Reply Last reply Reply Quote 2
                                • Michael VincentM Michael Vincent referenced this topic on
                                • PeterJonesP
                                  PeterJones @Ekopalypse
                                  last edited by

                                  @Ekopalypse ,

                                  After reading this post, I wanted to try out @Michael-Vincent’s translation script.

                                  So I went to my portable that has PythonScript 3.0.17 installed, and tried to install based on the README instructions and tried to run the first example there. I get

                                  Python 3.12.1 (tags/v3.12.1:2305ca5, Dec  7 2023, 22:03:25) [MSC v.1937 64 bit (AMD64)]
                                  Initialisation took 406ms
                                  Ready.
                                  Traceback (most recent call last):
                                    File "C:\usr\local\apps\npp\npp862.ps3\plugins\Config\PythonScript\scripts\windlg_ex1.py", line 1, in <module>
                                      from WinDialog import Dialog, Button, create_dialog_from_rc
                                  ModuleNotFoundError: No module named 'WinDialog'
                                  

                                  In following the instructions, I put the WinDialog folder in the user directory ...plugins\Config\PythonScript\lib, as instructed. I can verify it’s there:

                                  > cd plugins
                                  > dir
                                   Directory of C:\usr\local\apps\npp\npp862.ps3\plugins
                                  
                                  02/08/2024  01:28 PM    <DIR>          .
                                  02/08/2024  01:28 PM    <DIR>          ..
                                  02/08/2024  01:29 PM    <DIR>          ColumnTools
                                  03/29/2024  09:36 AM    <DIR>          Config
                                  01/14/2024  03:33 AM    <DIR>          doc
                                  02/08/2024  01:09 PM    <DIR>          mimeTools
                                  02/08/2024  01:09 PM    <DIR>          NppConverter
                                  02/08/2024  01:09 PM    <DIR>          NppExport
                                  02/08/2024  01:12 PM    <DIR>          PythonScript
                                  
                                  > dir Config
                                   Directory of C:\usr\local\apps\npp\npp862.ps3\plugins\Config
                                  
                                  03/29/2024  09:36 AM    <DIR>          .
                                  03/29/2024  09:36 AM    <DIR>          ..
                                  03/29/2024  10:27 AM               179 ColumnTools.ini
                                  02/08/2024  01:12 PM               646 converter.ini
                                  02/08/2024  01:07 PM           208,728 nppPluginList.dll
                                  03/29/2024  10:23 AM    <DIR>          PythonScript
                                  
                                  > dir Config\PythonScript
                                   Directory of C:\usr\local\apps\npp\npp862.ps3\plugins\Config\PythonScript
                                  
                                  03/29/2024  10:23 AM    <DIR>          .
                                  03/29/2024  10:23 AM    <DIR>          ..
                                  03/29/2024  10:08 AM    <DIR>          lib
                                  03/29/2024  10:25 AM    <DIR>          scripts
                                  
                                  > dir Config\PythonScript\lib\WinDialog
                                   Directory of C:\usr\local\apps\npp\npp862.ps3\plugins\Config\PythonScript\lib\WinDialog
                                  
                                  03/29/2024  10:08 AM    <DIR>          .
                                  03/29/2024  10:08 AM    <DIR>          ..
                                  03/29/2024  10:08 AM    <DIR>          controls
                                  03/29/2024  10:08 AM             2,748 readme.md
                                  03/29/2024  10:08 AM    <DIR>          resource_parser
                                  03/29/2024  10:08 AM         2,145,865 test_dynamic_dialog2.gif
                                  03/29/2024  10:08 AM    <DIR>          win_helper
                                  03/29/2024  10:08 AM            22,893 __init__.py
                                  03/29/2024  10:08 AM    <DIR>          __tests__
                                  

                                  If I move WinDialog from the user directory to the machine directory (C:\usr\local\apps\npp\npp862.ps3\plugins\PythonScript\lib), then the script can see WinDialog and it loads and runs fine.

                                  Is there some magic that needs to go in the startup.py to make PS3 see the user-lib directory for a portable installation?

                                  Debug Info

                                  Notepad++ v8.6.2   (64-bit)
                                  Build time : Jan 14 2024 - 02:16:00
                                  Path : C:\usr\local\apps\npp\npp862.ps3\notepad++.exe
                                  Command Line : 
                                  Admin mode : OFF
                                  Local Conf mode : ON
                                  Cloud Config : OFF
                                  OS Name : Windows 10 Enterprise (64-bit)
                                  OS Version : 22H2
                                  OS Build : 19045.4170
                                  Current ANSI codepage : 1252
                                  Plugins : 
                                      ColumnTools (1.4.5.1)
                                      mimeTools (3)
                                      NppConverter (4.5)
                                      NppExport (0.4)
                                      PythonScript (3.0.17)
                                  
                                  Michael VincentM 2 Replies Last reply Reply Quote 1
                                  • Michael VincentM
                                    Michael Vincent @PeterJones
                                    last edited by

                                    @PeterJones said in Little Dialog-wrapper for PythonScript:

                                    PythonScript 3.0.17

                                    That’s “most likely” the problem. See here:

                                    https://github.com/bruderstein/PythonScript/issues/322

                                    I have stayed on 3.0.16 because of this and until this gets fixed.

                                    Cheers.

                                    PeterJonesP mpheathM 2 Replies Last reply Reply Quote 4
                                    • PeterJonesP
                                      PeterJones @Michael Vincent
                                      last edited by PeterJones

                                      @Michael-Vincent said in Little Dialog-wrapper for PythonScript:

                                      I have stayed on 3.0.16 because of this and until this gets fixed.

                                      Okay, switching to 8.6.4 portable with 3.0.16, I can get it to work using the user-lib instead of machine-lib. Thanks.

                                      update: moved remainder of this post to the other Topic, since it’s translate.py specific, and this Dialog-wrapper Topic is already pretty full…

                                      1 Reply Last reply Reply Quote 1
                                      • mpheathM
                                        mpheath @Michael Vincent
                                        last edited by

                                        @Michael-Vincent You can add paths to sys.path if want to use PythonScript version 3.0.17.0.

                                        This is what I have been using in startup.py .

                                        # Fix for sys.path bug in 3.0.17
                                        if notepad.getPluginVersion() in ('3.0.17.0',):
                                            sys.path.append(notepad.getPluginConfigDir() + r'\PythonScript\lib')
                                        

                                        It is a workaround until a fixed version is released.

                                        Michael VincentM 1 Reply Last reply Reply Quote 5
                                        • Michael VincentM
                                          Michael Vincent @mpheath
                                          last edited by Michael Vincent

                                          @mpheath said in Little Dialog-wrapper for PythonScript:

                                          It is a workaround until a fixed version is released.

                                          Afraid it’s not that easy for me. I’ve added all my missing directories to make it “on par” with the previous version, but I still get a ImportError that I do not get in the previous version:

                                          ImportError: DLL load failed while importing win32gui: The specified module could not be found.
                                          

                                          Rest assured, the module is installed correctly. I can import it from my system Python and from PythonScript 3.0.17 commit right before the commit that breaks the path that I note in my issue. I’ve tried adding the specific directories to both sys.path and os.environ["PATH"] as described in https://github.com/mhammond/pywin32/issues/1730 and other Google results.

                                          Cheers.

                                          Michael VincentM 1 Reply Last reply Reply Quote 1
                                          • Michael VincentM
                                            Michael Vincent @Michael Vincent
                                            last edited by

                                            @Michael-Vincent said in Little Dialog-wrapper for PythonScript:

                                            Afraid it’s not that easy for me.

                                            @mpheath points out it is indeed “that easy” if you know what you are doing and thank you @mpheath for showing me what to do:
                                            https://github.com/bruderstein/PythonScript/issues/322#issuecomment-2041020162

                                            And my specific fix:
                                            https://github.com/bruderstein/PythonScript/issues/322#issuecomment-2045932479

                                            Cheers.

                                            Michael VincentM 1 Reply Last reply Reply Quote 3
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